DonQuiWho Posted November 7, 2022 Posted November 7, 2022 ...in Sexlab events, generated by passing encounters/scenes initiated by other NPCs? I'm fairly sure that I saw a setting in a mod's MCM to allow/disallow this when creating my current game However I can't find it now ? TIA for any help that you may be able to give DQW
karlpaws Posted November 7, 2022 Posted November 7, 2022 SL Solutions has an option for that for its own events/dialogs.
DonQuiWho Posted November 7, 2022 Author Posted November 7, 2022 42 minutes ago, karlpaws said: SL Solutions has an option for that for its own events/dialogs. Thank you for the help. Much appreciaated I'm beginning to think that this might be the cause, though, and I think I was probably mixing up what I thought I read in an MCM, with what is written in the mod description But Ta!, anyway
karlpaws Posted November 9, 2022 Posted November 9, 2022 On 11/7/2022 at 2:43 PM, DonQuiWho said: Thank you for the help. Much appreciaated I'm beginning to think that this might be the cause, though, and I think I was probably mixing up what I thought I read in an MCM, with what is written in the mod description But Ta!, anyway It is harder to track down which mod adds dialog. Items and NPCs are easier since you can open the console and click on them. If you have used TES5edit before, you might try opening the mods you suspect, either as a group or one by one, and check the dialog entries they add. That might be a way to identify the mod by the dialog you see in game.
DonQuiWho Posted November 9, 2022 Author Posted November 9, 2022 10 hours ago, karlpaws said: It is harder to track down which mod adds dialog. Items and NPCs are easier since you can open the console and click on them. If you have used TES5edit before, you might try opening the mods you suspect, either as a group or one by one, and check the dialog entries they add. That might be a way to identify the mod by the dialog you see in game. Thanks for the suggestions. Much appreciate your taking the trouble to help I now think that it might have been TDF SexLab Aroused Rape SE - v3.2 The following sction from the description matches what I've been seeing, and changing the timers on that mod also changed the frequency with which it seemed to happen. I think I read the description at some point and had got it into my head that it was something i'd seen in an MCM ? 'When an NPC attempts to rape the player character, depending on which same-sex interactions are restricted, a follower may attempt to intervene to prevent the player character from being raped and instead have themselves be raped in a short dialogue scene. During this scene, the player may object to follower's offer by initiating dialogue with the follower, and remain the target of the assault. ' Thanks again! DQW
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