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Wipe away cum mod that works with SLACS SE


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Posted

Would be cool if there was a stand-alone mod to wipe away cum in slacs maybe a layer at a time.

Posted

I ended up up making a pythons code that generates a bat file to do this for me, then hot keyed it using console binder

Posted
7 hours ago, madony said:

I ended up up making a pythons code that generates a bat file to do this for me, then hot keyed it using console binder

Can you share it?

I've had no luck trying any of the usual console command hacks. I even tried using MCM recorder to record cleaning via the MCM and then using the recording, and that also didn't work.

Posted (edited)
4 hours ago, manafalls said:

Can you share it?

I've had no luck trying any of the usual console command hacks. I even tried using MCM recorder to record cleaning via the MCM and then using the recording, and that also didn't work.

sure

 

made the pythond code really quick its not the most beutiful thing, but im currently looking to see if interest in the tool for debugging and general use.  If there is i'm gonna post it officially on nexus.

 

anyways. here is how to use it for our purpose

 

first unpack BatTextMaker into your skyrim directory, where the skyrim.exe is

BatTextMaker.rar

next go in game and type in help slacs.  Take note of the id with the smallest hex and largest hex number related to slacs.

 

Now go back and open textmaker.exe.

 

enter your function, for this use it would be "player.sme" sme stands for stop magic effect

 

next enter what your plugin load order id. For me it was 23, refer to the numbers circled in white. (number depends on your load order, very unlikely it is same number as mine)

 

Then enter your small hex digit. For me it was d62 which is the digits circled in green.

 

image.png.de8b0462adcb5256ff6922e6b481cb61.png

Then enter your large hex digit. For me it was 4a23 which is the digits circled in red.

 

image.png.85b58c5c13d319a2c2a649ee5bbffe5a.png

 

 

hit enter, or type n when it asks "is their a quantity/thirdline needed?"

 

Yours should look similar to this so far, here is what mine looks like.

 

image.png.89cec1aa322e56f5639f0c6d48a8c7e2.png

raw command is just whatever input you want in the bat file.  For immersion you could play some kind of idle.  or if you dont care you can just spam enter untill the program closes.

 

for me i used the idle paf_clean from the pee/fart mod.

image.png.a7c7e90494fa560e16bc26231e3dc804.png

 

at this point you should be able type in "bat mytext" in the console in game and it should hide all the slacs effects

 

you can make a copy of "thetext" in the directory and rename it if you want it to be a different bat file, but you need a text file called "thetext" in the same directory as the exe for the program to edit it.

 

"thetext" should look similar to this

 

image.png.0a1370096503148df979c69bddbdee94.png

image.png.2de981cc5f6115c986dd48f4a5d9197e.png

 

you can also use console binder to bind the bat command to some hotkey.  Awesome mod

https://www.nexusmods.com/skyrimspecialedition/mods/54846

 

Edited by madony
Posted

also

51 minutes ago, madony said:

sure

 

made the pythond code really quick its not the most beutiful thing, but im currently looking to see if interest in the tool for debugging and general use.  If there is i'm gonna post it officially on nexus.

 

anyways. here is how to use it for our purpose

 

first unpack BatTextMaker into your skyrim directory, where the skyrim.exe is

BatTextMaker.rar 6.45 MB · 1 download

next go in game and type in help slacs.  Take note of the id with the smallest hex and largest hex number related to slacs.

 

Now go back and open textmaker.exe.

 

enter your function, for this use it would be "player.sme" sme stands for stop magic effect

 

next enter what your plugin load order id. For me it was 23, refer to the numbers circled in white. (number depends on your load order, very unlikely it is same number as mine)

 

Then enter your small hex digit. For me it was d62 which is the digits circled in green.

 

image.png.de8b0462adcb5256ff6922e6b481cb61.png

Then enter your large hex digit. For me it was 4a23 which is the digits circled in red.

 

image.png.85b58c5c13d319a2c2a649ee5bbffe5a.png

 

 

hit enter, or type n when it asks "is their a quantity/thirdline needed?"

 

Yours should look similar to this so far, here is what mine looks like.

 

image.png.89cec1aa322e56f5639f0c6d48a8c7e2.png

raw command is just whatever input you want in the bat file.  For immersion you could play some kind of idle.  or if you dont care you can just spam enter untill the program closes.

 

for me i used the idle paf_clean from the pee/fart mod.

image.png.a7c7e90494fa560e16bc26231e3dc804.png

 

at this point you should be able type in "bat mytext" in the console in game and it should hide all the slacs effects

 

you can make a copy of "thetext" in the directory and rename it if you want it to be a different bat file, but you need a text file called "thetext" in the same directory as the exe for the program to edit it.

 

"thetext" should look similar to this

 

image.png.0a1370096503148df979c69bddbdee94.png

image.png.2de981cc5f6115c986dd48f4a5d9197e.png

 

you can also use console binder to bind the bat command to some hotkey.  Awesome mod

https://www.nexusmods.com/skyrimspecialedition/mods/54846

 

if slacs changes load order then the first two hex digits will change btw so you will have to do this again. or you can just find a way to lock slacs to a specific load order

Posted
10 hours ago, madony said:

also

if slacs changes load order then the first two hex digits will change btw so you will have to do this again. or you can just find a way to lock slacs to a specific load order

 

Thanks for the insight! Knowing now what the outcome should be, I decided to sideways engineer this. I exported all of SLAC's magic effect form ids from SSEdit and built a simple spreadsheet that rebuilds them with the current load order prefix and concatenates them with the "player.sme " command. A simple copy and paste of the list and I've got a working SLACS bat cleaner that's easy to update. Hooray!

(Your way is still a step or so fewer I think, but it was a fun little exercise for me)

Posted
3 hours ago, manafalls said:

 

Thanks for the insight! Knowing now what the outcome should be, I decided to sideways engineer this. I exported all of SLAC's magic effect form ids from SSEdit and built a simple spreadsheet that rebuilds them with the current load order prefix and concatenates them with the "player.sme " command. A simple copy and paste of the list and I've got a working SLACS bat cleaner that's easy to update. Hooray!

(Your way is still a step or so fewer I think, but it was a fun little exercise for me)

Earlier today I ended up making another file that lets you change the index of all of the ids of everything in the txt file.  Made updating super easy.
 

Happy to hear you got it working!

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