throwmeinthetrash6 Posted October 28, 2022 Posted October 28, 2022 For those who aren't aware, PS Boss has been releasing some truly world-class redesigns of the female monsters of Skyrim. So far, he's remade the hagraven and the female vampire lord, and he's currently working on female giants. The quality and detail of these mods is second to none, so if you haven't checked them out I highly suggest doing so. There's only one problem... despite having big ol' naked titties, the new models have ZERO jiggle physics. Are there any potential heroes here that know how to add jiggle physics to a model? This is your chance to immortalize yourself in the annals of Skyrim modding history and secure your seat in the Halls of Horny Sovngarde. Any takers? 2
Grafenstein Posted July 17, 2023 Posted July 17, 2023 (edited) PSBoss doesn't permit people to release modifications to his creatures, so it's not really a possibility. You could always just do it yourself for your own game, though. It's not super hard if you have the following things prepared: - creature skeletons with breast bones - Outfit Studio - a physics system (CBPC is probably the easiest to use) You basically just have to follow the instructions to add boob physics to an outfit using Outfit Studio. The only real difference is changing the Outfit Studio skeleton settings. Then once you have the mesh painted and exported (don't forget your boob skeleton when you copy the creature mesh into your files or mod), you just need to get the physics applied to the creature in-game. Depending on your setup, it may be plug-and-play. For CBPC, it can be as easy as adding the creature race to the config text file. You can also define your own config files on a per-race basis, if you need to. Check the CBPC mod page for details etc. etc. I have less experience with HDT, so I don't have any advice there. In any event, once you get the hang of the process, you can get a new creature physics-ified in somewhere between 5 and 30 minutes, depending on how precise you want to be with your painting and physics tuning. Edited July 17, 2023 by Grafenstein
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