Hadrahil Posted October 18, 2022 Posted October 18, 2022 Hello ! So i messed around in bodyslide, trying to create a new preset until i stumbled upon an outfit by Nisetanaka (Dovakini) of which a chap made a 3ba conversion of it. I scroll to see the morphs into the outfit studio, and i see a lot of new sliders, some of which i would like to get on other outfits. I noticed that i can use (in-game) morph altering mods, such as milkmod+morpheditor, to add or remove them as will, and that the racemenu saves of the character are keeping all the changed done via those mods. Handy enough, but those changes only affect that one particular outfit. And as a mod addict, i of course needed more. So here is my question: Being a not particularely bright person at messing around with the files of the game without absolutely breaking it beyond belief, wondering why on earth have i touched my finally (Somewhat) stable build and holding back tears as i try to reverse engineer my absolute lack of competence on the matter, i wondered if i could delete the armor parts of the outfit and just keep the body as some sort of reference to add those sliders to my existing outfits, maybe as a conversion reference or something. Considering the bodyshape is the exact same as the basic 3BA bodyshape, could i just replace the current body with this one as a reference, copy and conform it and it may do the trick ? If so, making it a template reference would probably be my best bet, but i have absolutely no clue as to how you can do that from anything i can produce from bodyslide and outfit studio. My many thanks to the loverslab wizards out there who probably suffered many minor strokes trying to comprehend what i mean. I'm trying my best.
bnub345 Posted October 18, 2022 Posted October 18, 2022 3 hours ago, Hadrahil said: Hello ! So i messed around in bodyslide, trying to create a new preset until i stumbled upon an outfit by Nisetanaka (Dovakini) of which a chap made a 3ba conversion of it. I scroll to see the morphs into the outfit studio, and i see a lot of new sliders, some of which i would like to get on other outfits. I noticed that i can use (in-game) morph altering mods, such as milkmod+morpheditor, to add or remove them as will, and that the racemenu saves of the character are keeping all the changed done via those mods. Handy enough, but those changes only affect that one particular outfit. And as a mod addict, i of course needed more. So here is my question: Being a not particularely bright person at messing around with the files of the game without absolutely breaking it beyond belief, wondering why on earth have i touched my finally (Somewhat) stable build and holding back tears as i try to reverse engineer my absolute lack of competence on the matter, i wondered if i could delete the armor parts of the outfit and just keep the body as some sort of reference to add those sliders to my existing outfits, maybe as a conversion reference or something. Considering the bodyshape is the exact same as the basic 3BA bodyshape, could i just replace the current body with this one as a reference, copy and conform it and it may do the trick ? If so, making it a template reference would probably be my best bet, but i have absolutely no clue as to how you can do that from anything i can produce from bodyslide and outfit studio. My many thanks to the loverslab wizards out there who probably suffered many minor strokes trying to comprehend what i mean. I'm trying my best. It should be fairly simple. In outfit studio, open the outfit you want to add sliders to, load the body you like as a reference, and conform the new sliders.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now