Jump to content

Actor positions in animations are way off for creature


Recommended Posts

Posted
26 minutes ago, traison said:

Pressing the SL offset reset hotkey doesn't fix it?

Which one is it? Let me try.

Posted (edited)

In my experience, having Osmel MC's utility plus installed makes the first time alignments way better. I only need to use the hotkeys a little bit to align actors as best as possible.

 

Also, sometimes with a few creatures, using the key that turns the scene around a little bit fixes a bugged out position too. I have that with one particular Werewolf Anim ?

 

Ps: please convert your pictures into png or jpeg. LL doesn't show bmp's this way, we don't have to download

Edited by Gukahn
Posted
On 10/17/2022 at 7:58 PM, Gukahn said:

In my experience, having Osmel MC's utility plus installed makes the first time alignments way better. I only need to use the hotkeys a little bit to align actors as best as possible.

 

Also, sometimes with a few creatures, using the key that turns the scene around a little bit fixes a bugged out position too. I have that with one particular Werewolf Anim ?

 

Ps: please convert your pictures into png or jpeg. LL doesn't show bmp's this way, we don't have to download

I have that installed but I didn't quite see the option to turn actor's direction in animation

Posted
2 minutes ago, Arelor said:

I have that installed but I didn't quite see the option to turn actor's direction in animation

It's a hotkey. Look at sexlabs mcm under hotkeys, one of them let you "turn" actors around a bit.

Posted
On 10/17/2022 at 7:11 PM, traison said:

Pressing the SL offset reset hotkey doesn't fix it?

On 10/19/2022 at 10:22 PM, Gukahn said:

It's a hotkey. Look at sexlabs mcm under hotkeys, one of them let you "turn" actors around a bit.

 

As you can see there isn't any button to turn actors. Am I missing something?

enb2022_10_21_01_03_29.png

Posted
7 hours ago, Arelor said:

As you can see there isn't any button to turn actors. Am I missing something?

Rotate means basically the same as Turn

Realign = also a way to readjust actors.

You need to think a little bit for yourself to fix your problems friend.

Posted
9 hours ago, Gukahn said:

Rotate means basically the same as Turn

Realign = also a way to readjust actors.

You need to think a little bit for yourself to fix your problems friend.

Yeah I know that, tried it. It does not work friend. The rotate thing is for the scene it's not for actors. It just rotates both the actors, meaning whole scene. Realign just returns them to default position I think, because any adjustments that I made just reverted, returning both actors to the same stupid position.
 

I am thinking but I got nothing coming up to my mind other than maybe skeletons got corrupt for some reason? Humans and other normal races works just fine, it's just the draugr interaction that is broken imo but I haven't tested any other animation with other creature and maybe I should but I don't know how it would help fixing this problem.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...