sickboy791 Posted October 1, 2022 Posted October 1, 2022 i want to distribute the DAR Rifles (Standalone) for Bandits, Forsworn and maybe Guards i found one video on youtube on how to use spid, but because i´m lazy, i was thinking , maybe it is possible to use the DISTR.ini from the Handguns mod and just replace the description and form id´s with the ones from dar_Rifles ?? i think it should work for the guns but i don´t know if it works for the bullets and i´m a little bit confused about the the last numbers after the actorType ID, i was asking on the nexusmodpage comments about it but didn´t get an answer i would be thankful for some Help so here´s an example what i want to do , this is for the steelgun item formid esp(replace with DARRifles) actortype actortype formid´s Item=0x80A~HandgunsOfSkyrim.esp|ActorTypeNPC|0001bcc0,00025f95,00088ee4,0009cac0,0009f811,0009f817,0001fd6b,000215d3,00058b3e,000242b2,00039f26,0039f27,000c78e5,00043597 i think this is the npc´s level i´m not shure about this one!? the % chance ,00043599,00072fe9,00073ee2,000ff12a,00046025,040195ad,000eb091| 12/120, 2(20/100)|NONE|1 |25
OldTimer91 Posted October 1, 2022 Posted October 1, 2022 Abbreviated response one - Item two - 0x80A three - ~HandgunsOfSkyrim.esp four - 0001bcc0 five - 20/100,12/120 six - 2 seven - NONE eight - 1 nine -25 From tutorial.txt (1 - Type) = (2 - ItemID)~ (3 - Mod of Origin) (4 - People to give)| (5 - Types of people to give) (6 - Requirements) (7 - Traits) (8 - Count) (9 - Chance) ;(1) = (2)~(3)|(4)|(5)|(6)|(7)|(8)|(9) ;1 - Type of Object ;Spell ;Perk ;Item ;Shout ;LevSpell ;Package ;Outfit ;Keyword ;DeathItem ;Faction ;2 - Specific Object ID ;3 - esp that your Object is located in ;4 - People you want to have your object ;5 - Attributes of the people you want to have your object ;Faction ;Class ;CombatStyle ;Race ;Outfit ;NPC ;VoiceType ;6 - Requirments for the object to be given ;OneHanded = 0 ;TwoHanded = 1 ;Marksman = 2 ;Block = 3 ;Smithing = 4 ;HeavyArmor = 5 ;LightArmor = 6 ;Pickpocket = 7 ;Lockpicking = 8 ;Sneak = 9 ;Alchemy = 10 ;Specchcraft = 11 ;Alteration = 12 ;Conjuration = 13 ;Destruction = 14 ;Illusion = 15 ;Restoration = 16 ;Enchanting = 17 ;7 - NPC Traits ;M - Male ;F - Female ;U - Unique ;S - Summonable ;8 - Item Count, Unused if your object is not an Item ;9 - How likely your object is to be given to any valid NPC 1
sickboy791 Posted October 1, 2022 Author Posted October 1, 2022 12 minutes ago, GOodTimes said: Abbreviated response Thank you ! now i see the file in the videodiscr. https://drive.google.com/file/d/16hMSfq3fF_c9iExk_7zL7jNQeeyWuLUL/view hope i don´t make any mistakes..? thx
OldTimer91 Posted October 1, 2022 Posted October 1, 2022 I'd probably use factions in place of each NPC's form ID. You could assign the faction to all carry the rifles. BanditFaction [FACT:0001BCC0] ForswornFaction "Forsworn Faction" [FACT:00043599] IsGuardFaction "GuardFaction (makes an actor a guard)" [FACT:00086EEE] TypeFaction|0001BCC0,00043599,00086EEE
sickboy791 Posted October 2, 2022 Author Posted October 2, 2022 5 hours ago, GOodTimes said: I'd probably use factions in place of each NPC's form ID. You could assign the faction to all carry the rifles. BanditFaction [FACT:0001BCC0] ForswornFaction "Forsworn Faction" [FACT:00043599] IsGuardFaction "GuardFaction (makes an actor a guard)" [FACT:00086EEE] TypeFaction|0001BCC0,00043599,00086EEE alright, i did this with the "TypeFaction" method you mentioned, i can´t realy say if it works, did a quick test but i haven´t seen any BanditRambo with a Rifle yet i don´t know , the log seems ok but it say´s 0 items have been added don´t is it because of the % chance? the log Spoiler 05:30:45:534] po3_SpellPerkItemDistributor v5.2.0 [05:30:45:534] loaded plugin [05:30:45:591] Keyword Item Distributor (KID) detected : false [05:30:45:591] *************INI************** [05:30:45:591] 2 matching inis found [05:30:45:591] INI : Data\NPCs_Wear_Amulets_Of_Mara_DISTR.ini [05:30:45:592] INI : Data\Rifles_DISTR.ini [05:31:32:728] ************LOOKUP************ [05:31:32:744] Starting Spell lookup [05:31:32:744] Starting Item lookup [05:31:32:744] **********PROCESSING********** [05:31:32:744] Adding 1/1 spell(s) [05:31:32:744] Adding 0/0 perks(s) [05:31:32:744] Adding 12/12 items(s) [05:31:32:744] Adding 0/0 shouts(s) [05:31:32:744] Adding 0/0 leveled spell(s) [05:31:32:744] Adding 0/0 package(s) [05:31:32:744] Adding 0/0 outfits(s) [05:31:32:744] Adding 0/0 keywords(s) [05:31:32:744] Adding 0/0 death item(s) [05:31:32:744] Adding 0/0 faction(s) [05:31:32:755] ************RESULT************ [05:31:32:755] Spells [05:31:32:755] [0x48000808] added to 13/10855 NPCs [05:31:32:780] Items [05:31:32:780] [0x1C000806] added to 0/10855 NPCs [05:31:32:780] [0x1C00088A] added to 0/10855 NPCs [05:31:32:780] [0x1C000817] added to 0/10855 NPCs [05:31:32:780] [0x1C00083A] added to 0/10855 NPCs [05:31:32:780] [0x1C000840] added to 0/10855 NPCs [05:31:32:780] [0x1C0008A3] added to 0/10855 NPCs [05:31:32:780] [0x1C000898] added to 0/10855 NPCs [05:31:32:780] [0x1C000837] added to 0/10855 NPCs [05:31:32:780] [0x1C00083C] added to 0/10855 NPCs [05:31:32:780] [0x1C00083E] added to 0/10855 NPCs [05:31:32:780] [0x1C000838] added to 0/10855 NPCs [05:31:32:780] [0x1C00083B] added to 0/10855 NPCs [05:31:32:780] Hooked leveled actor init the file Rifles_DISTR.ini
OldTimer91 Posted October 2, 2022 Posted October 2, 2022 My bad, Remove the TypeFaction| and just use the Form IDs provided and you will get this result:
OldTimer91 Posted October 2, 2022 Posted October 2, 2022 [06:07:08:129] Keywords [06:07:08:129] TypeBandit [0xFF000F73] added to 798/11013 NPCs [06:07:08:129] TypeForsworn [0xFF000F74] added to 242/11013 NPCs [06:07:08:129] TypeDunmerMerchant [0xFF000F75] added to 3/11013 NPCs [06:07:08:129] TypeDunmerFoodSeller [0xFF000F76] added to 2/11013 NPCs [06:07:08:129] TypeDunmerDrinkSeller [0xFF000F77] added to 2/11013 NPCs
OldTimer91 Posted October 2, 2022 Posted October 2, 2022 Sorry for multi post response. Keyboard and mouse are kicking my butt this morning. Looks like the IsGuard faction :00086EEE adds DunMer, I gotta recheck that FormID.
sickboy791 Posted October 2, 2022 Author Posted October 2, 2022 well here´s another one , now every npc who got the cheap lead shot from Hanguns, now has a Rifle or MG i just tweaked the chance level and attributes Spoiler [20:59:08:292] po3_SpellPerkItemDistributor v5.2.0 [20:59:08:293] loaded plugin [20:59:08:349] Keyword Item Distributor (KID) detected : false [20:59:08:349] *************INI************** [20:59:08:350] 2 matching inis found [20:59:08:350] INI : Data\NPCs_Wear_Amulets_Of_Mara_DISTR.ini [20:59:08:353] INI : Data\Rifles_DISTR.ini [21:01:00:334] ************LOOKUP************ [21:01:00:350] Starting Spell lookup [21:01:00:350] Starting Item lookup [21:01:00:350] **********PROCESSING********** [21:01:00:350] Adding 1/1 spell(s) [21:01:00:350] Adding 0/0 perks(s) [21:01:00:350] Adding 12/12 items(s) [21:01:00:350] Adding 0/0 shouts(s) [21:01:00:350] Adding 0/0 leveled spell(s) [21:01:00:350] Adding 0/0 package(s) [21:01:00:350] Adding 0/0 outfits(s) [21:01:00:350] Adding 0/0 keywords(s) [21:01:00:350] Adding 0/0 death item(s) [21:01:00:351] Adding 0/0 faction(s) [21:01:00:375] ************RESULT************ [21:01:00:375] Spells [21:01:00:375] [0x48000808] added to 22/10855 NPCs [21:01:00:375] Items [21:01:00:375] [0x1C000806] added to 837/10855 NPCs [21:01:00:375] [0x1C00088A] added to 325/10855 NPCs [21:01:00:375] [0x1C000817] added to 230/10855 NPCs [21:01:00:375] [0x1C00083A] added to 70/10855 NPCs [21:01:00:375] [0x1C000840] added to 44/10855 NPCs [21:01:00:375] [0x1C0008A3] added to 34/10855 NPCs [21:01:00:375] [0x1C000898] added to 176/10855 NPCs [21:01:00:375] [0x1C000837] added to 13/10855 NPCs [21:01:00:375] [0x1C00083C] added to 35/10855 NPCs [21:01:00:375] [0x1C00083E] added to 9/10855 NPCs [21:01:00:375] [0x1C000838] added to 50/10855 NPCs [21:01:00:375] [0x1C00083B] added to 306/10855 NPCs [21:01:00:375] Hooked leveled actor init Spoiler Rifles_DISTR.ini
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