CaramellSundoffe Posted September 29, 2022 Posted September 29, 2022 So after installing a bunch of mods (from yesterday) they were all in working order. But now for some reason something is causing the game to CTD and to me, the whole crash report looks like alphabet soup. I can't make heads or tales about, could someone more experienced help me solve this? I also use MO2. At the time of posting I do know that (papyrusutil, papyrusextender and his spellperkitemdistributor) aren't updated to 1.6.629 but I've searched for ways to work around it and can't figure out anything either. My game generates crash logs based on a mod called Crashlogviewer in MO2. crash-2022-09-29-03-09-30.log
Monoman1 Posted September 29, 2022 Posted September 29, 2022 Don't know much about SE but looks like: https://www.nexusmods.com/skyrim/mods/95017?tab=files Probably broken when bethesda added horse armor something something in an update. Downgrade SE or wait for PO3 update are probably you're only options.
traison Posted September 29, 2022 Posted September 29, 2022 It's an overlay, most likely applied by slavetats: textures\Actors\Character\slavetats\nordictats\Norse-Full-VariantA.dds
CaramellSundoffe Posted September 29, 2022 Author Posted September 29, 2022 (edited) 12 hours ago, traison said: It's an overlay, most likely applied by slavetats: textures\Actors\Character\slavetats\nordictats\Norse-Full-VariantA.dds So I went to the slavetats data directory and found out, the nordictats doesn't actually exist in the files somehow. So it's trying to draw on the texture I assume that just doesn't exist. If I reinstall nordictats do you think it would fix it? EDIT: I just tried and it still crashes with the exact same error log. I'm stumped until Papyrus updates I suppose. EDIT 2: So I completely removed slavetats and all of its files, it still crashes. It seems like it happens when a NPC mounted horse gets nearby, and specifically nearby these 2 locations so far. I can warp to almost anywhere else and the game doesn't crash. The error log hasn't updated with any new info either, so I'm almost certain it's because po3's stuff hasn't been updated as of yet. Edited September 30, 2022 by CaramellSundoffe
traison Posted September 30, 2022 Posted September 30, 2022 Slavetats specifically probably has nothing to do with it, considering skee64.dll was was in the call stack. Slavetats uses RaceMenu (skee64.dll) to display its overlays. I would have assumed replacing the file should have fixed it.
CaramellSundoffe Posted September 30, 2022 Author Posted September 30, 2022 (edited) 6 hours ago, traison said: Slavetats specifically probably has nothing to do with it, considering skee64.dll was was in the call stack. Slavetats uses RaceMenu (skee64.dll) to display its overlays. I would have assumed replacing the file should have fixed it. I do know that racemenu had a true update for 1.6.629 and I updated to that, it still didn't fix it. I do now however, crash any time entering the overworld lol EDIT: Here is my updated crash log too. crash-2022-09-29-03-09-30.log Edited September 30, 2022 by CaramellSundoffe
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