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Can no longer play after 1D 21H 41M


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Posted

I'm not quite sure how to describe this issue. As the title suggests, after I've hit this time limit in-game, I can no longer play.
The weirdness comes from the fact that, I can load the game, I can pull up my saves, and select one to play and it goes to load.
However as soon as I am "in game" it crashes to desktop. I will include a mod list (as I always do).
I legitimately have no idea what could be causing this and any help would be appreciated.
As a side note: I also had a major issue with Mary's Locket not spawning for the Abernathy Farm Settlement Quest, but I'm not sure if that's related.
If there are any questions or you need more details please feel free to ask.
I haven't played through with Vanilla Fallout 4 in a long while (I might have had the same issue, it was long ago. At least a few years.) so I have no memory if the issue occurred back then or not.

 

Mods9-19-2022.docx

Posted
11 minutes ago, slight_of_mind said:

You have Buffout installed post the crash log. The whole file not just the text.

This is going to be the dumbest question ever, and I'm sorry about that but...
Where can I locate the crash logs?

Posted
10 minutes ago, LavenderCat said:

This is going to be the dumbest question ever, and I'm sorry about that but...
Where can I locate the crash logs?

 

Should be in Documents\My Games\Fallout4\F4SE

 

name like crash-2022-09-19-##-##-##.log

Posted
4 minutes ago, slight_of_mind said:

 

Should be in Documents\My Games\Fallout4\F4SE

 

name like crash-2022-09-19-##-##-##.log

nope.PNG.3b8581d22b2d59f377cb63ef7056fea4.PNG

It's apparently not there? Anywhere else it could be?

Posted (edited)
12 minutes ago, LavenderCat said:

 

It's apparently not there? Anywhere else it could be?

 

Should be there if Buffout is correctly installed. Could also be a crash before a log can be generated it happens.

 

Can you start a new game to see if it will load?

Can you load a vanilla downloaded save from the nexus outside the vault?

Or do you have a save before the crash on load save that will boot?

Edited by slight_of_mind
Posted
On 9/19/2022 at 1:58 PM, slight_of_mind said:

 

Should be there if Buffout is correctly installed. Could also be a crash before a log can be generated it happens.

 

Can you start a new game to see if it will load?

Can you load a vanilla downloaded save from the nexus outside the vault?

Or do you have a save before the crash on load save that will boot?

Apologies for the late reply (I'm a little sick currently).
Starting a new game seems to work.
Can you recommend one? I'm not very familiar with how premade saves work, and with my luck would pick one that doesn't work.
I do have a save I can load (and does load) from before the crash.
I did very minor testing and got an in-game timestamp of 1d 21h 42m, and that seemed to load just fine. To know for certain though I'll have to come back and test it tomorrow.
If the 1d 21h 42m save continues to work, then that's a very weird and concerning bug I have encountered.

Posted
3 hours ago, LavenderCat said:

Apologies for the late reply (I'm a little sick currently).
Starting a new game seems to work.
Can you recommend one? I'm not very familiar with how premade saves work, and with my luck would pick one that doesn't work.
I do have a save I can load (and does load) from before the crash.
I did very minor testing and got an in-game timestamp of 1d 21h 42m, and that seemed to load just fine. To know for certain though I'll have to come back and test it tomorrow.
If the 1d 21h 42m save continues to work, then that's a very weird and concerning bug I have encountered.

 

If a new save works it's just to make sure you don't have a glaring issue with your mod installation.

 

I recommend keeping a vanilla save to avoid going through the full prewar scenes to test that. Saving regularly can help avoid stupid crash locks on load. Where you just so happened to save before some fluke crash and now can't load that save. But if you load a save before that and play on you won't even crash again that session or location.

 

I use these:

Unmodded Save at Fallout 4 Nexus - Mods and community (nexusmods.com)

Posted
7 hours ago, LavenderCat said:

an you recommend one? I'm not very familiar with how premade saves work, and with my luck would pick one that doesn't work.
I do have a save I can load (and does load) from before the crash.

 

3 hours ago, slight_of_mind said:

I recommend keeping a vanilla save to avoid going through the full prewar scenes to test that.

 

Allow me to recommend something even better: SKK Fast Start.

 

This bypasses the whole start sequence, and brings you from bathroom to vault top 210 years later in the blink of an eye; and because it's SKK, it's written in such a way as to not touch anything in the base game. It runs, then shuts down once you're at the top of 111.

 

SFS is indispensable when you need to test things, and quickly start new games. You can get a new game up and going in about 2 minutes.

 

Give it a whirl. ;)

 

Cheers.

Posted
7 hours ago, slight_of_mind said:

 

If a new save works it's just to make sure you don't have a glaring issue with your mod installation.

 

I recommend keeping a vanilla save to avoid going through the full prewar scenes to test that. Saving regularly can help avoid stupid crash locks on load. Where you just so happened to save before some fluke crash and now can't load that save. But if you load a save before that and play on you won't even crash again that session or location.

 

I use these:

Unmodded Save at Fallout 4 Nexus - Mods and community (nexusmods.com)

As far as I know, I don't have a glaring issue with the mods. Thank you for the advice though! I always try to be careful but some do slip through sometimes.

 

It seems to be isolated to Sanctuary Hills (Maybe, will have to confirm) and might be tied to the bug I am having with the Abernathy Farm Quest.
As I mentioned, the locket just won't show up for that quest (I worry it may never spawn in the world at this point), and the marker seems to be utterly broken (It indicates to go into the location only to indicate to exit the location once I am inside). So, I have resorted to just.... murdering the Abernathy Family to get the settlement (Woops?).
I did try to reset the quest, which may be part of where the bug is coming from. If so I'll load a much earlier save and just.... Murder them first? XD

 

Thank you for the link/save! You're a lifesaver!

Posted
4 hours ago, WandererZero said:

 

 

Allow me to recommend something even better: SKK Fast Start.

 

This bypasses the whole start sequence, and brings you from bathroom to vault top 210 years later in the blink of an eye; and because it's SKK, it's written in such a way as to not touch anything in the base game. It runs, then shuts down once you're at the top of 111.

 

SFS is indispensable when you need to test things, and quickly start new games. You can get a new game up and going in about 2 minutes.

 

Give it a whirl. ;)

 

Cheers.

I worry about using that because I already use "Alternate Start" mod.
I will look into it and use it if I have to start a whole new game!
Thank you so so much for the tip! I have no idea why Bethesda decided to start all their games with an absurdly long cut scene/intro sequence that you can barely- if at all- skip (imo it's always best to have a "skip tutorial" or "skip intro" option)

Posted

Modding a game can lead to saves gradually accumulating errors. Can you compare the size of the save files vs a newish game's saves?

 

If your save is borked, it is possible to save settlements and install them in new games (transfer settlements) (use an earlier save). You could load an earlier save, save your settlements, launch a new game, and use the console to complete whatever quest stage you are on and use a cheat mod to give you the same levels as your old char.

 

New save, same spot, reduced errors.

Posted
7 hours ago, Nuka Cherry said:

Modding a game can lead to saves gradually accumulating errors. Can you compare the size of the save files vs a newish game's saves?

 

If your save is borked, it is possible to save settlements and install them in new games (transfer settlements) (use an earlier save). You could load an earlier save, save your settlements, launch a new game, and use the console to complete whatever quest stage you are on and use a cheat mod to give you the same levels as your old char.

 

New save, same spot, reduced errors.

That's something I will have to look into as well!
Thank you for telling me about this, as I didn't know this was something that could happen.

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