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[Q] Having a issue with creating a custom npc in CK


Zaselim

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Posted

Hey guys,

I've never had this issue before but now i am having it. Yesterday i was creating a cutsom npc follower in CK and when imported the .npc file and viewed the character it's forehead was all red. I tried with different .npc files and tried creating a different followers but same issue.

Here's the picture

 

 

 

ibc9MhZc8dkysP.jpg

 

 

 

Anyone plz help me out to solve this issue.

Posted

Same thing here (and always get that red forehead everytime i imported an .npc file), but the weird thing is ingame it just looks normal. I remember tried edit one in Face Tint Layer list by switching the face tinting colour i just forgot which one, i think its around upper/lower eyesocket tho...You can just edit them until you find the one that cause that red forehead.

Posted

no i don't have any war paint, i didn't edit anything except th eye textures. But the eyes look fine.

The red forehead is showing in the game as well for me.

Posted

The red forehead issue has to deal with one of the tint layers, specifically FemaleUpperEyeSocket in the Character Gen Parts tab. One way to fix it is by checking to see if the color of that layer is set to *ColorAverage and the Interpolation is set to 0. The next thing to do is use the Ctrl+f4 technique to export the facegen data and then save the plugin and give it a shot. 

 

 

 

post-47404-0-90383500-1374777027_thumb.jpg

 

 

Posted

The red forehead issue has to deal with one of the tint layers, specifically FemaleUpperEyeSocket in the Character Gen Parts tab. One way to fix it is by checking to see if the color of that layer is set to *ColorAverage and the Interpolation is set to 0. The next thing to do is use the Ctrl+f4 technique to export the facegen data and then save the plugin and give it a shot. 

 

 

 

attachicon.gifCKFace.jpg

 

 

Thanks fixed it, it was cheek, set to custom..I think the upper cheek makeup was causing the problem.

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