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MCO doesnt work when FNIS animation reach certain amount.


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 What does your Fnis* version have to do with MCO? MCO should be processed by Nemesis, it cant and should not interact with FNIS.

As far as i remember - Nemesis anim limit can be edited somewhere in a text file. My Nemesis report is a touch over 42 000 anims, i seriously doubt you overloaded Nemesis. Even if you did - just edit your .ini file under data/nemesis engine to accomodate for extra demand.

 Most likely, and dumbest, explanation would be - your MCO installation is faulty, or anims you run arent compatible with it.

 

Edited by nilead
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