Xaqiq13 Posted July 21, 2022 Posted July 21, 2022 "no valid tattoos available loverslab" show up after rape. Also slavetats menu looks strange, body and face are external, foot/hand are fine. I have slavetats 1.3.7.7 with fade and rape tattoos. I use race menu so in skee64.ini I have bEnableFaceOverlays=1 ; Default[1] and slots for body 6 and face 3 . So where can be problem ? enb2022_7_21_20_15_09.bmp
Fiend71 Posted July 21, 2022 Posted July 21, 2022 Slavetats can handle up to twelve overlay slots per part. So in skee64.ini, set the face & body overlays to higher numbers... (ex: bEnableFaceOverlays=10). That might do it. Edit: sorry I meant add more actual slots. iNumOverlays=6 (default3)
Xaqiq13 Posted July 23, 2022 Author Posted July 23, 2022 Ye but this nothing change, any other advice ?
Fiend71 Posted July 23, 2022 Posted July 23, 2022 See if there are slots in RM you can disable? If you're using a custom preset, sometimes they use their own skin, so every slot in RM (face & body) will be used. Also, if it's a custom race, it just might not work at all...
Xaqiq13 Posted August 1, 2022 Author Posted August 1, 2022 Ye but tatoo from public whore works well, only tattoo after rape didnt work .. "no valid tattoos available loverslab"...
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