Jump to content

no valid tattoos available loverslab


Recommended Posts

Posted

"no valid tattoos available loverslab" show up after rape. Also slavetats menu looks strange, body and face are external, foot/hand are fine.  I have slavetats 1.3.7.7 with fade and rape tattoos. 
I use race menu so in skee64.ini I have bEnableFaceOverlays=1 ; Default[1] and slots for body 6 and face 3 . So where can be problem ?

enb2022_7_21_20_15_09.bmp

Posted (edited)

Slavetats can handle up to twelve overlay slots per part.

 

So in skee64.ini, set the face & body overlays to higher numbers... (ex: bEnableFaceOverlays=10).

 

That might do it.

 

Edit: sorry I meant add more actual slots.  iNumOverlays=6 (default3)

Edited by Fiend71
Posted (edited)

See if there are slots in RM you can disable?

 

If you're using a custom preset, sometimes they use their own skin, so every slot in RM (face & body) will be used.

 

Also, if it's a custom race, it just might not work at all...

 

 

Edited by Fiend71
  • 2 weeks later...
Posted

Ye but tatoo from public whore works well, only tattoo after rape didnt work .. "no valid tattoos available loverslab"...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...