Bluegunk Posted July 19, 2022 Posted July 19, 2022 (edited) SOLVED - see below. I've a bit of a mystery. All the ENBs I use and tested have been great, including the current one FN ENB. My game is set up with NAT III, Evlas, and Lux. Pi Cho Hyper for NAT III and Lux has the weirdest result - a grey kind of "film" over the screen both indoors and out: Yet Pi Cho Hyper version for Cathedral Weathers works fine!!!! The ENB author cannot find any problems with his NAT III setup, and users report it working fine on their PCs. So what on earth could be causing this one ENB to go bad on my PC? I'm open to any suggestions. I've certainly tried everything I can think of, including ensuring bFloatPointRenderTarget=1 is operational. I've been through all the ENB inis and compared them to others. I am stumped but I want to understand what is causing this problem. If I can get to the bottom of it, I can let the ENB author know what happened. Thanks! Edited July 19, 2022 by Bluegunk
Bluegunk Posted July 19, 2022 Author Posted July 19, 2022 Problem SOLVED. The packed file name for this particular ENB is long. Unpacking it with PeaZip, I didn't recall that some files reported "Name Too Long" errors. So part of the ENB - in the LUT section - was actually missing. D'Oh!!!!! All working now.
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