FastestDogInTheDistrict Posted July 18, 2013 Posted July 18, 2013 I am following Nightasy's tutorials - I went back to go over the material on how to make an armour mesh show double-sided textures. However, no Shader Flags 1 or 2 show at ALL in my NifSkope when BSLightingShaderProperty is selected - not even on original, untouched Vanilla meshes. It's just not there. An un-numbered "Shader Flags" entry is present, but its drop-down menu does not contain the required values. ***Also - textures simply will not display in my NifSkope at all. Ever. No. Folder choice makes no difference. Again, even on completely unmodified Vanilla meshes and/or meshes which include UV values - this also makes no difference. Textures just don't show. NifSkope Version: 1.1.0
Zadil Posted July 18, 2013 Posted July 18, 2013 Well that not how it's supposed to be. The fact that this also affects original meshes would rule out any user error on your part, so it's gotta be NifSkope itself. Try updating the 1.1.3 version.
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