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what program do you edit and compile scripts with?


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Posted

VS Code for editing and PCA (or PCA SE) for compiling.

 

I know, you could use plugins to be able and compile scripts in VS Code, but for me it's simpler that way, as it's easier to build this setup around MO ^^

Posted
1 hour ago, Mister X said:

VS Code for editing and PCA (or PCA SE) for compiling.

 

I know, you could use plugins to be able and compile scripts in VS Code, but for me it's simpler that way, as it's easier to build this setup around MO ^^

hi, I tried your program and ...... no gives an error when compiling))) what am I doing wrong?))))

logs.txt

Posted (edited)

You do need the script sources of the base scripts. Did you install the Creation Kit and unpack the Scripts.zip, that comes with it? Do you let it overwrite with the SKSE source files?

SKI_QuestBase sounds like you want to compile some MCM menu, do you have the SkyUI SDK (=script sources)?

 

Normally the program should be able to locate the script source files both in the old and new folder structure, but you can try and make sure that all the source files are within data\scripts\source\ for Oldrim and data\source\scripts\ for Skyrim SE/AE

Edited by Mister X
Posted (edited)
30 minutes ago, Mister X said:

You do need the script sources of the base scripts. Did you install the Creation Kit and unpack the Scripts.zip, that comes with it? Do you let it overwrite with the SKSE source files?

SKI_QuestBase sounds like you want to compile some MCM menu, do you have the SkyUI SDK (=script sources)?

 

Normally the program should be able to locate the script source files both in the old and new folder structure, but you can try and make sure that all the source files are within data\scripts\source\ for Oldrim and data\source\scripts\ for Skyrim SE/AE

thank you! yes, I installed the sources for creation kit and for skyui. question do all source files need to be thrown along this path data\source\scripts\ or just for CK? and yes, there were fewer errors during compilation!)))) but they are there!(((((

I understand it is necessary to compile scripts on a clean game only with the necessary mods and sources?

what does this error mean (variable NiOverride is undefined) ?

logs.txt

Edited by Martin1313

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