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Adjustments in every location?


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Hi, I'm having a little issue using lovers with pk rev96. Sometimes when animations don't line up for a particular position, I make adjustments using the usual 1-4 and 9,0 keys and then use loversbackup to save the changes. My problem is, say I adjusted the cowgirl position in Bravil or any other city, in the streets, the adjusted animation plays in almost all the steets of any city but if I go somewhere indoors and then play the same adjusted animation, its all messed up again, I mean it plays okay on the steets but not indoors. So, do I have to adjust the animations for each indoor cell present ingame? Is this supposed to happen or am I doing something wrong?

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Guest ThatOne

LPK was designed with having both actors on the same height and of the same scale (imperial) in mid.

Outdoors, you may have had different heights on each actor - which causes the animation to be "misaligned". You then adjust it - but when you go indoors, both actors ARE on the same height, causing the animation to be misaligned again.

 

My suggestion? Grab Gregathit's animation pack. The animations are already aligned and you don't have to touch anything (unless you have actors of different scales going at it).

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I see.....I am playing a female breton and they are scaled at 0.95 so I guess that's what's causing the problem. So you say that my pc and other npc's  will have the same height when indoors and different if outside. By the way, I can't seem to find the animtion pack that you suggested.

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http://www.loverslab.com/files/file/185-lovers-animated-penis-resource-pack/

http://www.loverslab.com/files/file/184-lovers-animated-penis-base-pack/

 

Those are the links you are looking for.

 

Couple of points, animations should not vary between indoor and outdoor with the following provisos:

1.  Both actors are the same scale indoors or out.

2.  You are not too close to a wall, furniture or any other sort of obstruction

3.  You are on level ground both indoors (generally the case) and outdoors (often not the case).  If you make an adjustment on uneven ground that will throw off that animation when you use it again on ground that slopes a different way or when you are back on level ground.

4.  You are not talking about sex on beds\bedrolls.

 

Lovers backup2 is not needed to "save" your adjustments if you are using the same PC, the current LPK (rev96v2 or higher) will already autosave any adjustment you make.  The only use for Lovers backup2 is for saving those adjustments between characters.

 

Even with the improved animations I have been putting together they won't perfectly line up if your PC\NPC's are of differing heights.  This is just one of the downsides of having different heights.

 

 

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okay thanks for the info gregathit,

And one more thing, do installing the packages from the links require the uninstallation of each and every lovers mod or can i just throw the files in the data folder?

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no i don't use loverscreatures YET. I'll test these when i get home. And their was this one last thing: in some animations the male actor's penis is, well...not erect, while in some it is. Any ideas what the problem might be?

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Finally tested those, worked great and the new the animations are pretty awesome, but in some animations the dick stretches to infinty, i was wondering what's up?

 

One more thing the futa cocks always stretch to infinity :-/

 

EDIT: Got it, its working now. I didn't copy the skeleton files, i thought maybe becos i was using Coronnera skeleton i won't be needing this but.....oh well, everything's seems to b perfect now, thanks gregathit!!

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