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Custom Animations Help


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Posted

Hello all,

 

I'm fairly new here and very new to Sims modding. I have been following the Turbodriver tutorial on creating a custom animations mod to dip my toes in and cannot find the animation listed when i select the desired object (Relax Away Spa Table). i tried making a custom masturbation animation for female characters using this table and it will not display. i check the code for errors and the checker has found none. Just wondering what I'm missing and why it's not showing up.

 

I'm not sure what I've missed. I created the package and named according to the guide. I also animated this using the table mesh in the animation for reference but did not take it out when I created the final file (the guide mentions you do not have to remove objects?)

 

Any help would be greatly appreciated, I'm scratching my head right now haha.

 

Let me know what files I need to show. Starting with the .xml file first.

 

Also, new to posting, so please let me know if this is not the right place for this.

 

Thank you all so much!S4_7DF2169C_00000000_ECABF427E7495BF3.xml

Posted

If you pointed MASSAGE_TABLE category, you don't have to specify any object from this category separately, so "animation_custom_locations" must be empty or removed.

If you want all females to be allowed for the animation, you don't need to point occult genders, they are used separately if you want an animation to be allowed for specific occults only, so your "animation_genders" must be FEMALE only.

The same for events "naked_type", if you pointed FORCE_ALL, you must not point anything else and if you pointed ALL, you must not point top or bottom. There are other questionable event values, guess you should configure events more carefully.

The "animation_clip_name" is missing in the actor entry so WW just doesn't know which clip to play and this is the main reason you don't see the animation in the list.

 

Posted

Thank you so much for the reply and advice!

 

So from what I'm understanding, each event must have one thing assigned to it only, as you said in the "naked_type" category? So would using multiple blocks of events be necessary for allowing separate events such as undressing bottom and being able to undress the top?

 

Also, are there any good resources for learning more about the events? The Turbodriver explanation is not super in depth and I had trouble knowing if it was ok to remove lines such as the lines pertaining to multiple actors. Others where it explicitly states to remove if not used i understand, but some of the others I wasn't sure if I should leave them in or not.

 

In any case, thank you so much for the help!

Posted
21 hours ago, RicoSuave111 said:

So from what I'm understanding, each event must have one thing assigned to it only, as you said in the "naked_type" category? So would using multiple blocks of events be necessary for allowing separate events such as undressing bottom and being able to undress the top?

Yes. Also undress events should be used only if you need undressing in the certain moment of time, different from 0, otherwise the actor setting "animation_naked_type" is used.

21 hours ago, RicoSuave111 said:

Also, are there any good resources for learning more about the events? The Turbodriver explanation is not super in depth and I had trouble knowing if it was ok to remove lines such as the lines pertaining to multiple actors. Others where it explicitly states to remove if not used i understand, but some of the others I wasn't sure if I should leave them in or not.

No, there is no other event tutorials since it's a WW specific thing. In each event you need to use only parameters that are necessary for that type of event, other possible parameters shold be skipped.
You must not remove rhe parameters from the main config that are not marked as [REMOVE IF UNUSED] since they are required ones.

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