Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 1 hour ago, LeonKing said: Anyone else getting this issue? I've tried correcting the path but it still doesn't work 1 hour ago, Reduces_Your_Worth said: Yeah same nothing i've tried has worked Please respond if it doesnt work.
Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 New screenshots from new CBO version, superb clothes from CFP/EPE.
trainst86 Posted May 25, 2022 Posted May 25, 2022 (edited) When I launched Crusader Kings 3, I found same problem So, I tried with Irony Mod Manager and it didn't detect. So, I opened your file I found the path was wrong for my computer and I changed that like below Then, I tried with Irony Mod Manager Again and It worked finally!! But to be sure, I re-launched with Game Launcher Still I find this problem. Do you have any idea? ** After editing the path of compatch carn and company(1.63).mod, It worked with Irony Mod Manager ***But with game launcher, still the launcher doesn't detect your fie. Edited May 25, 2022 by trainst86
Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 (edited) 49 minutes ago, trainst86 said: Still I find this problem. Do you have any idea? ** After editing the path of compatch carn and company(1.63).mod, It worked with Irony Mod Manager ***But with game launcher, still the launcher doesn't detect your fie. Maybe you have some issues with antivirus. I found it on pdx forum https://support.paradoxplaza.com/hc/en-us/articles/360020841079-My-Mods-or-Playsets-are-not-showing-up-in-the-Launcher- Edited May 25, 2022 by Qweeeker
trainst86 Posted May 25, 2022 Posted May 25, 2022 (edited) 53 minutes ago, Qweeeker said: Maybe you have some issues with antivirus. I found it on pdx forum https://support.paradoxplaza.com/hc/en-us/articles/360020841079-My-Mods-or-Playsets-are-not-showing-up-in-the-Launcher- First I always thank you for your help and I followed that instruction like turning off all protection software and unscribing+deleting But still your mod doesn't show up This is my right path I launched the game but still your mod not showing up Then I check compatch carn and company(1.63).mod file again.. I find the path line is deleted.. I don't understand why mod file is changed automatically however I turned of all anti viruis or ransomware protection software Edited May 25, 2022 by trainst86
Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 3 minutes ago, trainst86 said: First I always thank you for your help and I followed that instruction like turning off all protection software and unscribing+deleting But still your mod doesn't show up This is my right path I launched the game but still your mod not showing up Then I check compatch carn and company(1.63).mod file again.. I find the path line is deleted.. I don't understand why mod file is changed automatically however I turned of all anti viruis or ransomware protection software I had the same issues as you before, deleted all mods, then game... Now I run the game only with Irony mod manager, way more comfortable.
Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 47 minutes ago, Rommito said: Same problem Irony Mod Manager should work.
Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 Made compatibility fix for Physical attributes mod Just unzip this file on your compatch folder with replacement. Just one .gui file. Physical attributes mod should be just before compatch. gui.rar
Qweeeker Posted May 25, 2022 Author Posted May 25, 2022 My mod order looks like this: attached .json ( loverslab mods should be added manually ) CMH_1.6.3.json
trainst86 Posted May 26, 2022 Posted May 26, 2022 The issue with your mod not showing up or undetected, I treid with your previous version "compatch carn and company 1.512.mod" file which it worked well. And then I just changed the path line like below I find it works well without Irony Mod Manager As you know I also tried your New version file "compatch carn and company(1.63)" you uploaded, This issue wasn't solved. (changing the contents like the first picture) I don't why this happen however I pasted same contents in Mod file..Maybe new verison file is just broken? Because with your previous file "compatch carn and company 1.512.mod" works.. Anyway Using Mod file for previous version and editing it to match my folder solved this issue. I upload my file and you are free to use this because it is your fie anyway. compatch carn and company(1.63).mod 1
InvictusCK Posted May 26, 2022 Posted May 26, 2022 Such a fantastic compatch for a great mod collection but unfortunately this compatch does have an issue as many others stated recently in the comments, and it hasn't been fixed but addressed. Hopefully this issue is resolved.
alextr104 Posted May 27, 2022 Posted May 27, 2022 @Qweeeker Great work! CBO update broke my modlist with EPE but you fixed it like in no times Just ... your gui file contains fixes for Physical Attributes is still little buggy. After digging around a little bit, I found somethings need to be fixed: 1 - Duplicate sexuality icon. Seems like the conditions in "AI_personality" hbox aren't right Spoiler icon = { visible = "[Not(Character.IsFemale)]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_male.dds" tooltip = "SEXUALITY_TT" } icon = { visible = "[Character.IsFemale]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_female.dds" tooltip = "SEXUALITY_TT" } icon = { visible = "[And(Not(GetGlobalVariable('SNAT_is_loaded').IsSet), Not(Character.IsFemale))]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_male.dds" tooltip = "SEXUALITY_TT" } icon = { visible = "[And(Not(GetGlobalVariable('SNAT_is_loaded').IsSet), Character.IsFemale)]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_female.dds" tooltip = "SEXUALITY_TT" } Should be visible = "[And(GetGlobalVariable('SNAT_is_loaded').IsSet, Character.IsFemale)]" isn't it ? 2 - Trait grid boxes appearing twice in the image, I found out that you added new grid box compatible with Physical Attributes but the old grid boxes are still there. Personally, I deleted the old ones and keeps your new grid boxes .. working fine for now. 3 - Still wandering why we have two "Find Spouse" button .. any ideas. Fantastic work though, really appreciate it
Walther88 Posted May 27, 2022 Posted May 27, 2022 Paradox mod manager does not see this mod. Error...
Qweeeker Posted May 27, 2022 Author Posted May 27, 2022 9 hours ago, alextr104 said: @Qweeeker Great work! CBO update broke my modlist with EPE but you fixed it like in no times Just ... your gui file contains fixes for Physical Attributes is still little buggy. After digging around a little bit, I found somethings need to be fixed: 1 - Duplicate sexuality icon. Seems like the conditions in "AI_personality" hbox aren't right Reveal hidden contents icon = { visible = "[Not(Character.IsFemale)]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_male.dds" tooltip = "SEXUALITY_TT" } icon = { visible = "[Character.IsFemale]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_female.dds" tooltip = "SEXUALITY_TT" } icon = { visible = "[And(Not(GetGlobalVariable('SNAT_is_loaded').IsSet), Not(Character.IsFemale))]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_male.dds" tooltip = "SEXUALITY_TT" } icon = { visible = "[And(Not(GetGlobalVariable('SNAT_is_loaded').IsSet), Character.IsFemale)]" size = { 20 20 } framesize = { 40 40 } frame = "[Character.GetSexualityFrame]" texture = "gfx/interface/icons/character_status/sexuality_icons_female.dds" tooltip = "SEXUALITY_TT" } Should be visible = "[And(GetGlobalVariable('SNAT_is_loaded').IsSet, Character.IsFemale)]" isn't it ? 2 - Trait grid boxes appearing twice in the image, I found out that you added new grid box compatible with Physical Attributes but the old grid boxes are still there. Personally, I deleted the old ones and keeps your new grid boxes .. working fine for now. 3 - Still wandering why we have two "Find Spouse" button .. any ideas. Fantastic work though, really appreciate it I'm still new to gui modding, so there gonna be bugs for now. I'll try to look for the reason.
Qweeeker Posted May 27, 2022 Author Posted May 27, 2022 On 5/26/2022 at 10:50 PM, InvictusCK said: Such a fantastic compatch for a great mod collection but unfortunately this compatch does have an issue as many others stated recently in the comments, and it hasn't been fixed but addressed. Hopefully this issue is resolved. 4 hours ago, Walther88 said: Paradox mod manager does not see this mod. Error... What version is not working on your pdx mod manager?Compatch for CBO 1.6.2 , CBO 1.6.3, or both of them?
InvictusCK Posted May 29, 2022 Posted May 29, 2022 On 5/27/2022 at 1:23 PM, Qweeeker said: What version is not working on your pdx mod manager?Compatch for CBO 1.6.2 , CBO 1.6.3, or both of them? Apologies for the late response the version for the compatch that I was using is CBO 1.6.3
SweetPagan Posted May 30, 2022 Posted May 30, 2022 Any idea why some of people in game world are bald, woman mainly? Exact load order as yours. I use some more mods, but not any related to appearance.
Qweeeker Posted May 30, 2022 Author Posted May 30, 2022 (edited) On 5/29/2022 at 9:27 AM, InvictusCK said: Apologies for the late response the version for the compatch that I was using is CBO 1.6.3 Instead of downloading mod version 1.6.3 you can download version 1.6.2 and this fix that makes v 1.6.2 compatible with CBO 1.6.3 Link:https://mega.nz/file/DToBlKaC#Vw52v8yan2hFcIPbjOFbM7-q1omC_5mDgGHT_9qQgcA In mod list fix should be after the compatch. Pls answer if it helps, so I will change the mod instructions. Edited May 30, 2022 by Qweeeker
Qweeeker Posted May 30, 2022 Author Posted May 30, 2022 2 hours ago, SweetPagan said: Any idea why some of people in game world are bald, woman mainly? Exact load order as yours. I use some more mods, but not any related to appearance. Smth to do with genes i assume. Check if there any files in your genes folder. If not smth is changed in portrait modifiers.
SweetPagan Posted May 31, 2022 Posted May 31, 2022 (edited) 21 hours ago, Qweeeker said: Smth to do with genes i assume. Check if there any files in your genes folder. If not smth is changed in portrait modifiers. Checked. Only genes folders I have are EPE, CFP, EPE + CFP compatch and yours compatch. Same for portrait modifiers. :edit: Allright, found out that issue touches only slavic cultures - it looks like some hair model is missing or smth cause its not so often, but annoying. For both sexes. Edited May 31, 2022 by SweetPagan update
Orospuorospu1 Posted June 8, 2022 Posted June 8, 2022 This mod working with Fate of Iberia and new EPE update?
MisterF Posted June 11, 2022 Posted June 11, 2022 (edited) Not sure what I did wrong but nearly everyone is naked and bald EDIT: fixed it but well, now carnal court is not working Edited June 12, 2022 by MisterF
Qweeeker Posted June 19, 2022 Author Posted June 19, 2022 On 6/9/2022 at 1:31 AM, Orospuorospu1 said: This mod working with Fate of Iberia and new EPE update? not yet
sagimine1 Posted June 25, 2022 Posted June 25, 2022 (edited) Your mod is not functioning; I tried Irony Mod manager and added the path in the mod file. Nothing is working. Update: Finally made the mod show on the mod list. Now it just crashed the game. I do suspect that even though it is version 1.6.3 for the mod itself and not the game current version right? Edited June 26, 2022 by sagimine1 Updates
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