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Questions about abortion


kreaturen

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Posted (edited)

Is there abortion control included with WW already, I haven't found any? I'm playing a guy though, and he's not the one that is pregnant. I read somewhere that there is a phone option for this, but the woman he has impregnated (accidentally) is homeless, so I can't play her to check her phone for that option...

 

If not, then I'm wondering what kind of abortion mods people use that go well together with WW? Anything to recommend? I've seen that MCCC has this addon, but won't they conflict (as they both have settings for pregnancy duration, probability etc?)

 

Preferably I would like a feature where a guy could try to convince the woman he has impregnated to terminate. She may or may not accept, and rather choose to keep the baby anyway (with an appropriate negative buff to their relationship). 

 

I tried searching the forum for this topic, but my search didn't return anything (which I thought was a bit strange). So if I'm spamming something old and thoroughly discussed, I apologize.

Edited by kreaturen
Posted

With MCCC you can terminate the pregnancy. Using the pregnancy module doesn't conflict with Wicked Whims UNLESS you've changed the pregnancy duration from the game's default. In that case, you'd have to make sure that both mod's pregnancy duration match or you will definitely have issues. Then it's simply a case of clicking on the pregnant sim in your relationship panel and do it through MCCC.

 

The other option is to temporarily move the pregnant sim into a house, play as her and then send her off to terminate the pregnancy with the WW option available on the phone.

Posted (edited)

Thank you. I think I increased the duration from 3 with 7 days in WW, so I'll make sure to do the same with the MCCC pregnancy addon.

 

I also did what you suggested and temporarily moved her into my household. I then discovered that she had WW options available on her phone. My guy doesn't, there's no heart on his phone, at all... Is that normal, is only for females? Anyway, back to her phone. There was no option for abortion for her now, but that may possibly be because she's already in 3rd trimester... Is there a term limit for this? Do you know?

 

MCCC isn't quite what I was hoping for in this case (because there's no roleplay to it, and I don't want absolute control), but I guess it will have to do... I hope in the future that WW will give male sims option to suggest "Get rid of baby" or something - but not necessarily get their way ?

 

(As you can probably tell, I'm a bit late to the Sims 4... I kind of decided back in 2016 that I hated it... But now, with the help of many mods, I grudgingly admit it's quite fun... WW is of course overwhelmingly awesome and topmost among them) 

 

Edit: After playing with a female sims for testing, the WW phone options appear on my main (male) sim's phone as well, so I guess that missing before was just a random hang-up of sorts)

Edited by kreaturen
Posted

There is a WW console command for this if you want to terminate all pregnancies in the game:

 

ww.force_stop_all_sims_pregnancy

 

If you have Neighborhood Stories enabled, Sims will get pregnant at random.  Sims will also get jobs, change relationships, and die.  I personally disable this in my game.  The best way to disable this in in Game Options - Gameplay - Neighborhood Stories option is at the bottom, unselect it.

Posted
9 minutes ago, SkyBarbie said:

There is a WW console command for this if you want to terminate all pregnancies in the game:

 

ww.force_stop_all_sims_pregnancy

 

If you have Neighborhood Stories enabled, Sims will get pregnant at random.  Sims will also get jobs, change relationships, and die.  I personally disable this in my game.  The best way to disable this in in Game Options - Gameplay - Neighborhood Stories option is at the bottom, unselect it.

Thank you... I'm just about done setting up the MCCC pregnancy settings that I want. Admittingly I have no idea how it all will affect the game yet, whether or not babies will start popping up all over the place in the weirdest of constellations (which I do not want), so I'll keep that command in mind in case I want to disable the MCCC addon again later.

 

I have Neighborhood Stories enabled. I kind of want the townies to do whatever they want without my interference (This is partly one reason why I'm a bit weary of MCCC and its various addons... I feel that it "meddles" too much)... I may change my mind on that later, sims aren't exactly known for making the most sensible choices... Their autonomous choices may turn out to get on my nerves as my playthrough evolves... But so far, so good.

Posted
5 minutes ago, kreaturen said:

Thank you... I'm just about done setting up the MCCC pregnancy settings that I want. Admittingly I have no idea how it all will affect the game yet, whether or not babies will start popping up all over the place in the weirdest of constellations (which I do not want), so I'll keep that command in mind in case I want to disable the MCCC addon again later.

 

I have Neighborhood Stories enabled. I kind of want the townies to do whatever they want without my interference (This is partly one reason why I'm a bit weary of MCCC and its various addons... I feel that it "meddles" too much)... I may change my mind on that later, sims aren't exactly known for making the most sensible choices... Their autonomous choices may turn out to get on my nerves as my playthrough evolves... But so far, so good.

I won't play the game without MCCC, WW, and NPCC.  They are required for my game.  MCCC is highly configurable and it won't mess with things you don't want it to.  You can choose which modules you want installed and have lots of configuration options.

 

If you don't want random Sim deaths I would disable that option in Neighborhood Stories.  I don't like the game messing with the way I manually set things up so Neighborhood Stories is a hard no for me.

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