xXDeliteXx Posted April 11, 2022 Posted April 11, 2022 (edited) I was attempting to port this old Oblivion armor to BHUNP and I've gotten surprisingly close Only thing I'm stuck with is HDT physics on the bottom flap As far as I know there wasnt any in the original mod and probably wouldnt translate over well anyways I have attempted adding the physics via copying from another mod, i've also tried manually doing it with OutfitStudio using what knowledge I have. Everytime I weight paint and save, then come back, the va.\lues are weaker.melonknight.rar I will include files Iif this is successful, I'm going increase the polygons and add a lore-friendly imperial texture Edited April 12, 2022 by xXDeliteXx
xXDeliteXx Posted April 11, 2022 Author Posted April 11, 2022 26 minutes ago, xXDeliteXx said: I was attempting to port this old Oblivion armor to BHUNP and I've gotten surprisingly close Only thing I'm stuck with is HDT physics on the bottom flap As far as I know there wasnt any in the original mod and probably wouldnt translate over well anyways I have attempted adding the physics via copying from another mod, i've also tried manually doing it with OutfitStudio using what knowledge I have. Everytime I weight paint and save, then come back, the va.\lues are weaker.melonknight.rar I will include files Iif this is successful, I'm going increase the polygons and add a lore-friendly imperial texture https://www.mediafire.com/file/sz08jg1crw8do8q/melonknight.rar/file
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now