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Posted

 

On 2/25/2022 at 3:42 PM, darknotfear said:

Thanks for the hint, I'll try it later.

 

Thank you for the update, thanks for implementing Arousal, is it normal that I got no morphs there? I cannot set anything, there are just three sections, nipple morphs, vag and and anal morphs, but no actual sliders?

Posted (edited)
3 hours ago, Midnightbug said:

 

 

Thank you for the update, thanks for implementing Arousal, is it normal that I got no morphs there? I cannot set anything, there are just three sections, nipple morphs, vag and and anal morphs, but no actual sliders?

Check if you have papyrusutil installed with the correct or later version, i've tested both 3BA and BHUNP menus.

And there should be 4 set of sliders, Vaginal, Anal, Breast, Nipple.

Did you got any logs?

Edited by darknotfear
Posted
4 hours ago, Shokuhou said:

hi,it's an interesting mod and i love it. Can i share this mod on a chinese TESV mod forum? I will leave your name and original link, thanks!

早一天问就好了,我都写了一下午中文说明了。

Posted
On 2/27/2022 at 11:51 AM, darknotfear said:

Check if you have papyrusutil installed with the correct or later version, i've tested both 3BA and BHUNP menus.

And there should be 4 set of sliders, Vaginal, Anal, Breast, Nipple.

Did you got any logs?

I had to remove save and enable the mod again for the sliders to work. You are amazing. You just effortlessly replaced aroused nips with a more comprehensive arousal mod. Wow...

Posted
15 minutes ago, Shokuhou said:

大佬有联系方式吗?我在自己用ck做一个mod,遇到了一些问题。

我不常上,你直接发帖问应该比问我快

Posted

Is it Apropos Classic or Apropos 2 that is in the soft requirements?   because the text says apropos2 but it links to apropos classic.

 

Posted
8 minutes ago, RPTR_VT said:

Is it Apropos Classic or Apropos 2 that is in the soft requirements?   because the text says apropos2 but it links to apropos classic.

 

Apropos 2, I'll fix the link

Posted (edited)
54 minutes ago, darknotfear said:

Apropos 2, I'll fix the link

Thanks man, i am still having trouble getting apropos 2 to work with SE. But absolutely loving ur work so far.

 

 

Edited by RPTR_VT
Posted
On 2/19/2022 at 6:37 PM, zato770 said:

GREAT JOB!
may I suggest 

could maybe go even more extreme...

The SE Version of this is available via The Naked Dungeon SE download section.

Posted (edited)

Ran into an issue where Apropos2 was advancing its stages but not this mod. I reached full battered on vaginal and anal (9) via Apropos2 but it didn't go beyond .54 via your mod.

 

Edit: Confirmed that upon removing Apropos2, you're mod properly functioned.

Edited by Jgoftl
Posted (edited)
7 hours ago, Jgoftl said:

Ran into an issue where Apropos2 was advancing its stages but not this mod. I reached full battered on vaginal and anal (9) via Apropos2 but it didn't go beyond .54 via your mod.

 

Edit: Confirmed that upon removing Apropos2, you're mod properly functioned.

Apropos stages include oral wearing, so vaginal and anal 9 mean apropos lv 6, which results in 6*0.9=0.54 total wearing, I've fix that by adding a new apropos metric factor slider.

Edited by darknotfear
Posted

Awesome, I always wanted a mod like this. Except I play on LE, would this work on LE ? I did make BHUNP work with LE.

I did try BHUNP in the past to see the anus physics with SMP but didn't switch to it in the end, fearing big performance drop if all NPCs uses it. I see CBPC with CBBE, is it better than SMP ? Quick opinions as I don't want to offtopic the thread, maybe I should jump to SE

Posted
17 hours ago, boita said:

Awesome, I always wanted a mod like this. Except I play on LE, would this work on LE ? I did make BHUNP work with LE.

I did try BHUNP in the past to see the anus physics with SMP but didn't switch to it in the end, fearing big performance drop if all NPCs uses it. I see CBPC with CBBE, is it better than SMP ? Quick opinions as I don't want to offtopic the thread, maybe I should jump to SE

This mod is build on SE, I've no idea about the compatibility between LE and SE.

SMP is more accurate than CBPC at the cost of performance.

For me the reason why migrating to SE is because SE is much more stable than the LE.

Posted

              Congratz on a wonderful mod . I test it on a heavy scripted run and the PC W&T and arousal works perfectly , i have no script lag and the morphs are almost  instant . The Apropos doesn't work for me ... I believe it is a problem at my end . 

              NPC W&T works but when i change cell the effect resets and after that stops entirely . I know it's a beta so i don't know if that is intended or not.

 

 

Keep up the good work and thank you for sharing this mod with us.

Posted
11 hours ago, catazod said:

              Congratz on a wonderful mod . I test it on a heavy scripted run and the PC W&T and arousal works perfectly , i have no script lag and the morphs are almost  instant . The Apropos doesn't work for me ... I believe it is a problem at my end . 

              NPC W&T works but when i change cell the effect resets and after that stops entirely . I know it's a beta so i don't know if that is intended or not.

 

 

Keep up the good work and thank you for sharing this mod with us.

Thanks for the reporting, its a engine limitation and current I'm thinking for a workaround about that.

Posted
On 3/6/2022 at 4:58 AM, darknotfear said:

Thanks for the reporting, its a engine limitation and current I'm thinking for a workaround about that.

Hi darknotfear,

 

I noticed a problem or incompatibility. I am using Ostim (along with SL) and when animation starts simple wear and tear recognize it but it won`t recognize the anim event END. I am getting a message repeatedly that character is in an animation, update skipped (but the animation finished long time ago) if I disable and enable wear and tear then it will reset itself and the mod works again, until the next animation.

 

This is maybe happening because I am also using ostim eventbridge to make SL compatible a bit with ostim. 

If I am using a normal SL animation through SL there is no problem, wear and tear recognizes the anim event END and it will start to work again.

 

Would it be possible to create compatibility with Ostim /(event bridge if that is causing it) or at least have an option (maybe a tickbox) to allow Simple Wear and Tear to ignore animations and continue to update even if the character is in a scene?

 

  

Posted
12 hours ago, Midnightbug said:

Hi darknotfear,

 

I noticed a problem or incompatibility. I am using Ostim (along with SL) and when animation starts simple wear and tear recognize it but it won`t recognize the anim event END. I am getting a message repeatedly that character is in an animation, update skipped (but the animation finished long time ago) if I disable and enable wear and tear then it will reset itself and the mod works again, until the next animation.

 

This is maybe happening because I am also using ostim eventbridge to make SL compatible a bit with ostim. 

If I am using a normal SL animation through SL there is no problem, wear and tear recognizes the anim event END and it will start to work again.

 

Would it be possible to create compatibility with Ostim /(event bridge if that is causing it) or at least have an option (maybe a tickbox) to allow Simple Wear and Tear to ignore animations and continue to update even if the character is in a scene?

 

  

Take this as a quick fix, I'll fix that in the next update when I got time.

SimpleWnTEffect.pex

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