dannysdb5 Posted February 9, 2022 Posted February 9, 2022 Can someone explain to me how they work? I opened a .blend file from an animation package, and when playing the animation, I noticed the breasts were moving without any bones attached. Video example: https://files.catbox.moe/am829c.webm I am unable to replicate this using the turbodriver provided wickedwhims rig. How exactly do you implement breast physics on a sims rig in Blender?
Khlas Posted February 9, 2022 Posted February 9, 2022 48 minutes ago, dannysdb5 said: Can someone explain to me how they work? I opened a .blend file from an animation package, and when playing the animation, I noticed the breasts were moving without any bones attached. Video example: https://files.catbox.moe/am829c.webm I am unable to replicate this using the turbodriver provided wickedwhims rig. How exactly do you implement breast physics on a sims rig in Blender? either by using a Spline constraint or by doing a Bézier curve through the physics tab, with an empty object. And you make the bones constrained with the empty’s. Very easy to do.
dannysdb5 Posted February 9, 2022 Author Posted February 9, 2022 7 minutes ago, Khlas said: either by using a Spline constraint or by doing a Bézier curve through the physics tab, with an empty object. And you make the bones constrained with the empty’s. Very easy to do. Can you further elaborate? Or point me to a resource that explains this in detail? In the animation .blend file I opened, I found no trace of a bezier curve or a spline constraint. The physics tab is also empty. I still don't understand what's driving the breast movement seen here: https://files.catbox.moe/am829c.webm
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