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[SE/AE] What (interior) lighting mods do you use?


Swanky

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Posted

Somehow I don't find an interior lighting setup that I like.

ELFX + enhancer + windows shadows looks nice, but the current patches look like they don't support each other. It's also a tad dark in settlement interiors.

ELE is a thousand compatibility patches that keeps me from properly trying it.

Luminosity is good for settlement interiors but feels too bright in dungeons (even with darker interior fogs)

Same with Relighting Skyrim with Windows Shadows integrated, it feels too bright in dungeons.

 

So... what lighting setup are you using? O.o

Posted

None. I try ELFX + enhancer because most ENB  recomended it buts its make everything too dark and have a yellowish tone so I removed it. Now I'm using Rudy ENB without any lighting mod.

Posted

I gave up and just use RLO now for int and ext because it's run and your done and only a few things need patches but they're included and it's not a case of looking under the rug for an unofficial patch for a patch to fix some out of date patches. I did get ele, elfx, los II and window shadows manually patched and looking good with minimal flickering but then something fucked up and they never looked right again. ELFX and ELE have the best combination of dramatic looking lighting, RLO is pretty underwhelming compared to those but the benefit is no flickering lights, extra shadow casting lights in some places and compatibility is good. if using enb you can adjust the interior environment lighting curve to remove the orange-yellow tint. i find RLO a bit bright in dungeons so I changed my enbeffects brightness for interiors and adjusted the adaption min/max a bit and keep a second preset for bright interiors if i'm moochin about towns or whatever. I miss elfx n ele and the rest of the stuff i was using but it's too delicate with all the conflicts and one wrong record placement can send your game to hell lol.

Posted

Thanks for your input.

Vanilla + enb can be a decent solution but after testing I also found it a bit bright in dungeons. I kinda like having to use a torch or a lamp or a spell, but I also think that pitchblack wasn't the ideal solution...

Also not big a fan of having to deal with ENB. While I'm using one, I have to use very lightweight settings due to my PC getting old. Also not a big fan of constantly tweaking the values as to my knowledge, all interiors use the same value.

 

I've settled for ELFX + Enhancer + Windows shadows again which gives my test spaces a decent light overhaul and I remember that it was okay in dungeons as well.

Posted

LUX (with Mechanical Panda's 2020 brighter patch), LUX Orbis, ENB Light + Slightly tweaked Rudy ENB SE for Obsidian, Azurite Weathers.

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