reedeonry Posted January 14, 2022 Posted January 14, 2022 DiaryOfMine voicepack View File For DiaryOfMine, follows its versions. All credit to XVASynth and DoubleCheeseburger's guide v2.4.6_alpha1 - initial version, uses XVA 2.0 voices when they exist. As of yet only supports FemaleCommander, FemaleCommoner, FemaleCondescending, FemaleCoward, FemaleDarkElf, DLC2FemaleDarkElfCommoner, FemaleElfHaughty, FemaleEvenToned, FemaleNord, FemaleShrill, FemaleSultry, DLC1FemaleVampire, FemaleYoungEager, FemaleUniqueKarliah, MaleArgonian, MaleBrute, MaleCommoner, MaleCommonerAccented, MaleCondescending, MaleCoward, DLC2MaleDarkElfCommoner, DLC2MaleDarkElfCynical, MaleDarkElf, MaleElfHaughty, MaleEvenToned, MaleGuard, MaleKhajiit, MaleNord, MaleNordCommander, MaleOldGrumpy, MaleOldKindly, MaleOrc, MaleSlyCynical, MaleSoldier, MaleYoungEager, DLC1SeranaVoice, FemaleUniqueVex Submitter reedeonry Submitted 01/13/2022 Category Adult Mods Requires DiaryOfMine and its dependencies Regular Edition Compatible 2
nebellious Posted January 14, 2022 Posted January 14, 2022 Very good, but I wait anxiously for argonian female! lol
TrollAutokill Posted January 14, 2022 Posted January 14, 2022 Very nice, I might try it next week. Maybe you want to update, I just uploaded version 2.5.0.
reedeonry Posted January 14, 2022 Author Posted January 14, 2022 Nice! I will get on that, working on PAHE and HSH right now
TrollAutokill Posted January 14, 2022 Posted January 14, 2022 (edited) I tried it quickly, nice job. Version 2.5.0 has more expressions in dialogues (fear, angry, ...) Would that change the voice expression also? Edited January 14, 2022 by TrollAutokill
reedeonry Posted January 14, 2022 Author Posted January 14, 2022 1 hour ago, TrollAutokill said: I tried it quickly, nice job. Version 2.5.0 has more expressions in dialogues (fear, angry, ...) Would that change the voice expression also? Sometimes the xvaSynth model does an admirable job capturing expression... then again, it does a poor job many other times. I don't know of a good way to fix it (other than individually tuning a voice, which isn't workable with these many voice lines + voice types, as you need to do it for each)
reedeonry Posted January 14, 2022 Author Posted January 14, 2022 16 minutes ago, Gräfin Zeppelin said: Does it work on SE only ? Only tested in SE, but it's a plain BSA without an ESP: my understanding is that it should also work on LE
TrollAutokill Posted January 14, 2022 Posted January 14, 2022 1 hour ago, Gräfin Zeppelin said: Does it work on SE only ? You just appointed yourself to official LE tester! 1
Gräfin Zeppelin Posted January 14, 2022 Posted January 14, 2022 (edited) Sadly it does not work, the game wont launch with it installed and goes fine again after uninstallation. I used NMM on Skyrim LE and the last (not todays) version of DOM. Edited January 14, 2022 by Gräfin Zeppelin
reedeonry Posted January 14, 2022 Author Posted January 14, 2022 I may just go with loose files for 2.5.0 instead of a BSA. I think that _should_ work in LE 1
TrollAutokill Posted January 14, 2022 Posted January 14, 2022 2 hours ago, Gräfin Zeppelin said: Sadly it does not work, the game wont launch with it installed and goes fine again after uninstallation. I used NMM on Skyrim LE and the last (not todays) version of DOM. You want to try to unpack the bsa
Gräfin Zeppelin Posted January 14, 2022 Posted January 14, 2022 Sadly it does not work but I really appreciate the help.
Gräfin Zeppelin Posted January 15, 2022 Posted January 15, 2022 And for no reason I can fathom it suddenly started to work. 1
Tentacus Posted January 15, 2022 Posted January 15, 2022 7 hours ago, reedeonry said: Sometimes the xvaSynth model does an admirable job capturing expression... then again, it does a poor job many other times. I don't know of a good way to fix it (other than individually tuning a voice, which isn't workable with these many voice lines + voice types, as you need to do it for each) Yeah tuning TTS, is a real artform and xvaSynth is pretty hit and miss. Some voices work better than others and only sometimes. I am going to use it VERY sparingly in a future version of Hardship, (FO4) to just add a couple of lines and even that was like pulling teeth. If one can do the Amorous adventures method of frankensteining lines it's often a better solution when you need any emotion.
TrollAutokill Posted January 15, 2022 Posted January 15, 2022 (edited) On 1/14/2022 at 11:02 PM, reedeonry said: I may just go with loose files for 2.5.0 instead of a BSA. I think that _should_ work in LE So how long is the process of making voicepack for DoM? I am just curious as might want to make some of my own for the missing voice types. Edited January 15, 2022 by TrollAutokill
reedeonry Posted January 16, 2022 Author Posted January 16, 2022 2 hours ago, TrollAutokill said: So how long is the process of making voicepack for DoM? I am just curious as might want to make some of my own for the missing voice types. Takes me about two hours to do for all voice types (includes generating voices, lip files, convert to fuz, pack). Generating the voices by itself is an hour and a half, but again, that's for all voice types. I've uploaded a new version for 2.5.0 with some of the missing voices 1
ChingChongWong Posted January 16, 2022 Posted January 16, 2022 For LE, Do I just unpack the loose files and drag and drop them into the Data Folder and delete the BSA file?
pinky6225 Posted January 16, 2022 Posted January 16, 2022 1 hour ago, donglin216 said: For LE, Do I just unpack the loose files and drag and drop them into the Data Folder and delete the BSA file? I'd think that would work, you could use a LE profile in CAO to re-pack into a LE .BSA if you wanted to keep the .BSA
ChingChongWong Posted January 16, 2022 Posted January 16, 2022 3 hours ago, pinky6225 said: I'd think that would work, you could use a LE profile in CAO to re-pack into a LE .BSA if you wanted to keep the .BSA Alright I’ll try that later and see if it works thx
sissylover19 Posted January 16, 2022 Posted January 16, 2022 thank you for these voice addons i tend to play male characters im more of the power fantasy kind so i tend to have pahe installed and all mods related too it especially now with my chad orc slaver so thanks for making voice files for them
TrollAutokill Posted January 17, 2022 Posted January 17, 2022 Version 2.5.1 has no changes in slaves dialogues, voicepack doesn't need any update.
TrollAutokill Posted January 19, 2022 Posted January 19, 2022 (edited) On 1/16/2022 at 2:31 AM, reedeonry said: Takes me about two hours to do for all voice types (includes generating voices, lip files, convert to fuz, pack). Generating the voices by itself is an hour and a half, but again, that's for all voice types. I've uploaded a new version for 2.5.0 with some of the missing voices I tried with a follower voice and got stuck at generating lip files. CK was hanging and then crashing after 10 minutes. ? Finally I used SynthUtil and it worked, very fast, but I guess less accurate then CK. ? Edited January 19, 2022 by TrollAutokill
reedeonry Posted January 20, 2022 Author Posted January 20, 2022 Should have mentioned that I also had to use SynthUtil. I guess it's some comfort that CK doesn't crash just for me 1
TrollAutokill Posted January 20, 2022 Posted January 20, 2022 (edited) 33 minutes ago, reedeonry said: Should have mentioned that I also had to use SynthUtil. I guess it's some comfort that CK doesn't crash just for me Nice to hear I am not that stupid! I also noticed a few words are pronouced badly like and the csv file should be edited to change them to something closer to how you would pronounce. - ok -> okay - promise -> promeese - bastard -> basturd - gentle -> djentle Did you experience the same behaviour and if yes did you edit the csv file? Edited January 20, 2022 by TrollAutokill
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