Guest Posted January 2, 2022 Posted January 2, 2022 Hello, havent found anything recent, but are there any new mods for more female animals. not talking about animations. Ive got the more popular/needed mods like creature framework and when i set animals gender to be only female, it doesnt work, ive seen one female horse (having no penis and having teats) tho it would take the male role in animations with an invisible penis. Ive went through all my mods to make my character a straight male and npcs being anything goes. as of yet only female humans work in the female role, wolves are quenstionable (guessing male role) and havent seen another female animal other than the horse (despite trying to make them all female in creatures framework/aroused creatures) forgot which mod.
Seijin8 Posted January 2, 2022 Posted January 2, 2022 3 minutes ago, thatman1423 said: Hello, havent found anything recent, but are there any new mods for more female animals. not talking about animations. Ive got the more popular/needed mods like creature framework and when i set animals gender to be only female, it doesnt work, ive seen one female horse (having no penis and having teats) tho it would take the male role in animations with an invisible penis. Ive went through all my mods to make my character a straight male and npcs being anything goes. as of yet only female humans work in the female role, wolves are quenstionable (guessing male role) and havent seen another female animal other than the horse (despite trying to make them all female in creatures framework/aroused creatures) forgot which mod. A lot of creatures only spawn as one gender, no matter if you have models supporting multiple genders or not. You would need a mod that specifically spawns them, and then would probably need to patch that mod to work with whatever else was in your load order. There are not many "male-on-female creature" animations. The ones included in HCoS and MNC are some of the only examples of this.
Guest Posted January 2, 2022 Posted January 2, 2022 (edited) 52 minutes ago, Seijin8 said: A lot of creatures only spawn as one gender, no matter if you have models supporting multiple genders or not. You would need a mod that specifically spawns them, and then would probably need to patch that mod to work with whatever else was in your load order. There are not many "male-on-female creature" animations. The ones included in HCoS and MNC are some of the only examples of this. dam, was hoping after 3ish years thered be something, dont need full genetalia just something simple. guess ill keep fiddling around with sexlabs/aroused creatures etc to balance the spawns of animals with ASOS. thanks for the reply Edited January 2, 2022 by thatman1423
Seijin8 Posted January 2, 2022 Posted January 2, 2022 2 hours ago, thatman1423 said: dam, was hoping after 3ish years thered be something, dont need full genetalia just something simple. guess ill keep fiddling around with sexlabs/aroused creatures etc to balance the spawns of animals with ASOS. thanks for the reply Its a chicken-and-egg issue. Animators won't make an animation for female meshes that don't exist, and few people are making female meshes for animals. Also, tbh most animators that I know are not interested in making "male-on-female creature" animations. The audiences they have built up don't seem to be interested in those type animations, so there's no drive to make them.
Guest Posted January 2, 2022 Posted January 2, 2022 (edited) 5 hours ago, Seijin8 said: Its a chicken-and-egg issue. Animators won't make an animation for female meshes that don't exist, and few people are making female meshes for animals. Also, tbh most animators that I know are not interested in making "male-on-female creature" animations. The audiences they have built up don't seem to be interested in those type animations, so there's no drive to make them. that makes sense and sucks too. i wonder what it would take for even a single animation for a few animals. i cant even switch roles to be the male. when i try to switch places it says my character needs to be female??? to take the male role (male pc on female horse (with the teats) acting out it has a penis, whilst everything about it says female in the mod menus without me changing anything. and when using gender spawns for animals, using 'both' will basically be 100%male spawns, so its either male or female animals, not both. I wouldnt do beastiality irl, but in games its something todo. like in rimworld i can cross bread female dinosaurs and other animals with my colonists or other male animals. If i knew how to animate/texture/3d model (which im very much an amateur at (dabbled in blender a little)) then id make something, but then theres coding and what not, which would be asking me to flap my arms to the moon. Edited January 2, 2022 by thatman1423
Seijin8 Posted January 2, 2022 Posted January 2, 2022 1 hour ago, thatman1423 said: but then theres coding and what not Not really. Sexlab and MNC handle that. They just need the animations to be present to make it work. 1 hour ago, thatman1423 said: to take the male role (male pc on female horse (with the teats) acting out it has a penis, whilst everything about it says female in the mod menus without me changing anything That sounds like you have models in conflict or you have Creature Features set up to do male default. It is important to recognize that the Creation Engine (on which the game is built) doesn't "check your work", and so it will run nonsensical things at the same time because it doesn't know they're nonsensical. You have something adding a penis to a female horse model because the thing adding the penis has no idea that's a female or has been told to ignore that fact. It may even be checking to see what role the human in the animation is set to play, and finding it is a "female" based animation, just sets the horse to have a penis in order to help out. Without knowing exactly which mods are at play, there's no way for me to know what needs fixing, but even so, there's no "male on female horse" animation (that I know of), so fixing those other things still won't get you there. "Swap position" only matters in cases where the skeletons of the actors are the same (in other words, never works on creature/animal animations paired with a human; only human/human or creature/creature where the creatures are the same type). The animation was constructed with a horse giving it to a human, so that's the only way it can play out. I know it is a lot to try and take in.
Guest Posted January 3, 2022 Posted January 3, 2022 (edited) able to get the jist of it, would be nice if i was able to contribute, id def put out very basic works of minor group wants. maybe ill get into it or learn the basics. requiring so many mods to do little things does cheese me abit, because then when you want extras there could be conflicts. (ie trying to get female animals to spawn (when all settings are to female genders, they still say male in the creature framework puppeteer)) Edited January 3, 2022 by thatman1423
Guest Posted January 3, 2022 Posted January 3, 2022 (edited) basically what ive got running atm, i could probably remove a handful. though just to have fun doing kinky stuff seems like a small roundabout, different ways to get interations, dialog, spells, relationship paths. seperate animations sets is fine, but sexlab bundled with some other foundation stuff would be amazin (or if you know a good mod list to use for a male char wanting to screw around) Edited January 3, 2022 by thatman1423
Seijin8 Posted January 3, 2022 Posted January 3, 2022 2 hours ago, thatman1423 said: if you know a good mod list to use My opinion on those is that for complex mod situations (and any sexlab-based approach counts as that) modlists are functionally useless. Modding of this sort is complex because it basically has to be. We are engaging in activities the game designers intentionally tried to block out, that are made sufficiently open-ended to allow anyone with a little scripting knowledge to access and use for whatever they want. That pair (open-ended and bypassing the game's inbuilt structures) will never result in smooth operation unless you really take the time to know what is happening and how to troubleshoot it. Wish that weren't the case, but it is. At a glance with your modlist, "Run For Your Lives" is redundant as "Immersive Citizens" already handles that. 1
Otto88 Posted July 1, 2022 Posted July 1, 2022 Hi. Having the same problem with the "beefcake" gender. Took a long time to add a schlong to the animal models. Now everything works around the "noodle", but now I no longer have female models. With werewolf breeds everything is correct. Only horses, dogs and so on I can't get rid of the schlong anymore. I also have enough animations of male PC on female creatures. Guess I need scissors XD
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