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adding objects into animations xml


thyash70

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Posted

Hi All,

 

Need some help.

If i created animation with single actor and import into SIMS 4 Game as package, it works.

 

Issue is when i have multiple actors or multiple actors with objects. When i create package and add into SIMS 4 Game, location of actors get messed up or animation of only one actor works . Both actors animations doesn't work ,mostly one actor animation. Here are steps what i am doing, let me know if i am missing out anything.

 

1.)Create Animation in blender.

2.)Save blender file for every actor, object by removing others and create multiple blender files. Bake sims action performed on all animations/rigs/objects.

3.)Created Package and added entries into xml file for all actors and animation props/objects.

4.)I want the boy to carry box and would like box to appear automatically when animation is called, what settings i need in xml file ?

 

Attached two animations file from blender.

igts.blend stool.blend

Posted

I'm not sure if I understand your issue but it sounds like you shifted actors root bone. You cannot do that, all actors and objects root bone has to stay in the same 0,0,0 spot or everything will appear misaligned in the game.

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