Jyratx Posted December 9, 2021 Posted December 9, 2021 On 12/5/2021 at 12:39 AM, Charmingfox said: I hate to be a provider of bad news that just keeps getting worse each day. If you did not purchase new Skyrim SE and created a new Steam account, whereby you ensure that Steam will not update your new account automatically to the AE version. You may discover that things are just getting worse day by day for our old Skyrim SE. Some of the major mods that you may have once rely upon in your game now, may not exist today or be available in the future. For example: Skyrim Unofficial Special Edition Patch no longer supports previous version of Skyrim SE. It only supports Skyrim SE v1.6+ (AE version)! The mod author will not provide or support his earlier version of USSEP. Some mod authors are now beginning to follow the same example. The only short-term solution is that SOS needs to be updated or replace, as soon as possible. If not, the days of Skyrim SE to be modified to an adult like game are numbered. I have put over 5,200 gaming hours into this game that was built around creating Skyrim into an immersive role-playing adult medieval world of magic and dragons. Because of this and two weeks in trying to resolve this SOS issue, I took this direction to restore my game and until someone updates SOS to Skyrim SE v1.6+ or replace it. Many of you may be overlooking that SOS relies on SexLab Framework SE v1.63, which is not fully compatible with the new Skyrim SE. Many of the issues that you may be having with SOS, may not be just with SOS only. Some SexLab mods are now begun to move towards the new Skyrim SE (AE version), using the new SexLab Framework SE v1.64b for the AE version. Although, Skyrim SE (AE v1.63+) is consider an update version. Many of use were cough off guard. In truth, it is a complete overhaul of recompiling the Skyrim gaming engine .exe file with a newer version of Visual Studios. Even to use SKSE with new the Skyrim SE (AE version), it requires its own SKSE build 2.1.3 for AE. Our old Skyrim SE relies more on earlier versions of Visual Studios before 2015. Apparently, backing up older versions of mods is a foreign concept to you. And rolling back updates is so simple I could cry. Your problems with SE are literally a drag-and-drop away from being solved. Don't misunderstand me; I'm not trying to insult you. I actually agree. But a lot of these problems you mention have solutions already. The moment I knew that AE was going to be a thing, I started migrating ALL of my mods to a 2TB external. I placed them in folders, specifically named, so I know what and where they are. And I downloaded every version of SE's launcher. As far as your problems with AE go, I have nothing to say. I never bought it. I never will. 2
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