Verip Posted October 17, 2021 Posted October 17, 2021 So in a nutshell, I'm having trouble with Rimworld. If I hit social and hover over a character's like/like stat I don't get an overlay. If I slide completely to the right I can see a black rectangle where the overlay is supposed to be. If I pull up as high as I can that would produce an overlay, I can see the top left of the overlay box in the lower right of the social window. I can't seem to fix this with my rusty trusty shotgun method, and I'm too stupid to read this: Exception filling tab RimWorld.ITab_Pawn_Social: System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.PawnRelationUtility.TryAppendRelationsWithColonistsInfo (Verse.TaggedString& text, Verse.TaggedString& title, Verse.Pawn pawn) [0x0004f] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at RimWorld.PawnRelationUtility.TryAppendRelationsWithColonistsInfo (Verse.TaggedString& text, Verse.Pawn pawn) [0x00007] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at (wrapper dynamic-method) Verse.Grammar.GrammarUtility.Verse.Grammar.GrammarUtility.RulesForPawn_Patch1(string,Verse.Pawn,System.Collections.Generic.Dictionary`2<string, string>,bool,bool) at Verse.PlayLogEntry_Interaction.ToGameStringFromPOV_Worker (Verse.Thing pov, System.Boolean forceLog) [0x00138] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.LogEntry.ToGameStringFromPOV (Verse.Thing pov, System.Boolean forceLog) [0x0005b] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at RimWorld.InteractionCardUtility.DrawInteractionsLog (UnityEngine.Rect rect, Verse.Pawn pawn, System.Collections.Generic.List`1[T] entries, System.Int32 maxEntries) [0x00049] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at RimWorld.SocialCardUtility.DrawSocialCard (UnityEngine.Rect rect, Verse.Pawn pawn) [0x001dc] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at RimWorld.ITab_Pawn_Social.FillTab () [0x0002b] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.InspectTabBase+<>c__DisplayClass14_0.<DoTabGUI>b__0 () [0x00039] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Verse.Log:ErrorOnce (string,int) Verse.InspectTabBase/<>c__DisplayClass14_0:<DoTabGUI>b__0 () Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) I'm hoping someone with a working brain can tell me what I'm looking at. This is the section of my error log that referred to this very problem. It came from this: https://gist.github.com/277682f412aa5d9160edc50aa6441a6a Please save me. Please. I'm too ignorant to fix this on my own.
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