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Got a problem and no where else to turn


Verip

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So in a nutshell, I'm having trouble with Rimworld. If I hit social and hover over a character's like/like stat I don't get an overlay. If I slide completely to the right I can see a black rectangle where the overlay is supposed to be. If I pull up as high as I can that would produce an overlay, I can see the top left of the overlay box in the lower right of the social window. I can't seem to fix this with my rusty trusty shotgun method, and I'm too stupid to read this:

Exception filling tab RimWorld.ITab_Pawn_Social: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.PawnRelationUtility.TryAppendRelationsWithColonistsInfo (Verse.TaggedString& text, Verse.TaggedString& title, Verse.Pawn pawn) [0x0004f] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.PawnRelationUtility.TryAppendRelationsWithColonistsInfo (Verse.TaggedString& text, Verse.Pawn pawn) [0x00007] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at (wrapper dynamic-method) Verse.Grammar.GrammarUtility.Verse.Grammar.GrammarUtility.RulesForPawn_Patch1(string,Verse.Pawn,System.Collections.Generic.Dictionary`2<string, string>,bool,bool)
at Verse.PlayLogEntry_Interaction.ToGameStringFromPOV_Worker (Verse.Thing pov, System.Boolean forceLog) [0x00138] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at Verse.LogEntry.ToGameStringFromPOV (Verse.Thing pov, System.Boolean forceLog) [0x0005b] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.InteractionCardUtility.DrawInteractionsLog (UnityEngine.Rect rect, Verse.Pawn pawn, System.Collections.Generic.List`1[T] entries, System.Int32 maxEntries) [0x00049] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.SocialCardUtility.DrawSocialCard (UnityEngine.Rect rect, Verse.Pawn pawn) [0x001dc] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.ITab_Pawn_Social.FillTab () [0x0002b] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at Verse.InspectTabBase+<>c__DisplayClass14_0.<DoTabGUI>b__0 () [0x00039] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Log:ErrorOnce (string,int)
Verse.InspectTabBase/<>c__DisplayClass14_0:<DoTabGUI>b__0 ()
Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

 

I'm hoping someone with a working brain can tell me what I'm looking at. This is the section of my error log that referred to this very problem. It came from this:

https://gist.github.com/277682f412aa5d9160edc50aa6441a6a

 

Please save me. Please. I'm too ignorant to fix this on my own.

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