DOAboy Posted October 10, 2021 Posted October 10, 2021 I cannot replace the DDs's into the G1T's of wet textures!! i want to give my outfit a wet texture but it wont let me replace it so when my outfit gets wet it becomes the texture of the original costume which makes it look hideous ---- it says that Error: in an array textures, all images formats must match. (Mismatch BC3_UNORM != BC6H_UF16) what the fuck does that mean hELELPPPP MEEE
blackdragon99 Posted October 10, 2021 Posted October 10, 2021 Sounds like you saved the dds in the wrong format. It's BC6H for wet textures. Although if you can't get that to work, you can also instead rename a "...kidsalb.g1t" file into "...kidsmm1.g1t" and use that instead (remember to save the dds in the right format for the kidsalb.g1t in this case). I'm not sure if that method breaks anything but i at least haven't noticed any issues whenever i used it.
DOAboy Posted October 17, 2021 Author Posted October 17, 2021 hi, sorry for late reply, i never use loverslab, but how can i change the format then? i treid just renaming it but it didnt work since the format was still off, i use paint.net to save my texture into a dds and it never lets me choose which type of dds
fgh1t6 Posted October 17, 2021 Posted October 17, 2021 9 hours ago, DOAboy said: hi, sorry for late reply, i never use loverslab, but how can i change the format then? i treid just renaming it but it didnt work since the format was still off, i use paint.net to save my texture into a dds and it never lets me choose which type of dds paint.net, File-> save as -> "Save as type:" select "DirectDraw Surface(DDS) (*.dds)" click save, in the next page, top-left "Settings" option, there is a full list BC1-BC7 of format to choice. Ensure "Generare Mip Maps" option is ticked.
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