Aki K Posted September 19, 2021 Posted September 19, 2021 I play LE and use Mod organizer 2, and the latter has screwed me in this case. The file location for projects only exists when outfit studio is open or the game is being played. I am unable to copy project data into other folders. In addition, if I try to save a project directly to desktop, I either cannot see it or it did not actually save because there's nothing there. Are .osp files naturally invisible? I made a mod conversion, my first real conversion of an outfit from UUNP to CBBE and it works splendidly. But I am unable to back it up or upload it due to this issue. I "think" I can get the Slidersets and SliderGroup data, but not the ShapeData (but cannot confirm I can even get the other two). Either way I need to find a way to get this data if I want to be able to share my work or back up the painstaking level of work I have done. NOTE: I may be slow to respond to help offered as I can only visit this side on weekends. During the week I am in classes non-stop. Please be patient with me. EDIT: Actually I think it is the SliderGroups file I cannot access. i think I have the shape data and slidersets. So, how do I access the slidergroups and do I need them for certain or is that something that can be created if I only have the other two?
Dorabella Posted September 19, 2021 Posted September 19, 2021 6 minutes ago, Aki K said: Are .osp files naturally invisible? To my knowledge, you should see them in their folder ( SliderSets) 7 minutes ago, Aki K said: but not the ShapeData you probably have to do the project from 0. If you have the OSP, you should also have the Shapedata(nif) 10 minutes ago, Aki K said: In addition, if I try to save a project directly to desktop, I either cannot see it or it did not actually save because there's nothing there It is probably their position that makes them invisible. You should paste them into the CalienteTools folder
Aki K Posted September 19, 2021 Author Posted September 19, 2021 24 minutes ago, Lestat1627 said: To my knowledge, you should see them in their folder ( SliderSets) you probably have to do the project from 0. If you have the OSP, you should also have the Shapedata(nif) It is probably their position that makes them invisible. You should paste them into the CalienteTools folder Not 100% sure I understand, but I figured some things out. I do in fact have the shapedata and slidersets. I don't have the slidergroups, and they cease to exist when bodyslide/outfitstudio/or an active Skyrim game isn't using them. So I cannot get the slidergroups it turns out (I was confused as to which thing I was unable to get). How can I save the slidergroup data (if I even need it)? I can't copy and paste it unfortunately because the file location only exists when being used by bodyslide/outfit studio. Even when running bodyslide/outfit studio it won't let me copy and paste for some reason. An unfortunate drawback of Mod organizer it seems.
Dorabella Posted September 19, 2021 Posted September 19, 2021 Having never generated any, I still believe that the pack project should be compiled Spoiler
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