nothindoin Posted September 14, 2021 Posted September 14, 2021 I need a hero. Someone that knows either where to find a patch to make DAR not override ZAZ animations from mods...or can make such a patch. Or how such a patch could be created on my end.
Edgymeh Posted September 19, 2021 Posted September 19, 2021 Ymm but DAR doesn't overrite it in the first place so why would u need a patch? I have both in my load order and everything's working fine.
nothindoin Posted September 28, 2021 Author Posted September 28, 2021 Well...that's good news. Means there's hope. But, as of this moment, in mine anytime arm binding animations are required it happens that random idles will take over after moving around a little. They'll still have cuffs on but the arms are free. If it was an armbinder then, disturbingly, the arms disappear completely leaving a floating armbinder lol
xtro334 Posted October 10, 2021 Posted October 10, 2021 Have same problem with DAR temporary overriding ZAZ from time to time. Between those times ZAZ seem to work though. It is the same for devious devices. Might just be a load order problem, since ZAZ and devious devices always are earlier in my load order than DAR. Have not tried to load DAR before ZAZ and devious devices yet.
airnox Posted October 11, 2021 Posted October 11, 2021 Isnt this kinda the same like with EVG? Where certain animations are activated due to certain conditions? I use DAR and have 10+ diffrent idles animations. However EVG still writes those over when activated. Also DAR does not have an esp, so you wont find it in load order. Its just a dll files. You're probably going to need to make a patch.
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