Waggle132 Posted September 9, 2021 Posted September 9, 2021 SkySA isnt working for my. I have SkySA installed and the Eldersouls collection installed for animations. All my character does when I attack is tpose and when I walk forward my character does like a weird tpose bob where the torso twist a bit like im attacking. Also my character stays tposing until I sheath. I have ran nemesis multiple times with the patch for SkySa but I don't know why it isnt working. Plugins attached please help me. LoadOrder_SkyrimSE_2021-09-08T23-08-50.txt
zenonthez07 Posted September 10, 2021 Posted September 10, 2021 Did you install DAR? I heard DAR causes T-Posing upon first load until the game caches the animation.
Waggle132 Posted September 10, 2021 Author Posted September 10, 2021 4 hours ago, zenonthez07 said: Did you install DAR? I heard DAR causes T-Posing upon first load until the game caches the animation. I know it isnt loading. It doesnt eventually do it it just never loads.
zenonthez07 Posted September 10, 2021 Posted September 10, 2021 15 hours ago, Waggle132 said: I know it isnt loading. It doesnt eventually do it it just never loads. You'll probably have to isolate the problem to figure out why Nemesis isn't recognizing the animations. If you have MO2 or Vortex you can create a new profile with only Nemesis, SkySA, and Elder Souls activated to help you locate the issue.
Waggle132 Posted September 10, 2021 Author Posted September 10, 2021 20 minutes ago, zenonthez07 said: You'll probably have to isolate the problem to figure out why Nemesis isn't recognizing the animations. If you have MO2 or Vortex you can create a new profile with only Nemesis, SkySA, and Elder Souls activated to help you locate the issue. I use nmm
zenonthez07 Posted September 10, 2021 Posted September 10, 2021 23 minutes ago, Waggle132 said: I use nmm Most members here would advise you to switch to a modern mod manager. I won't go that far, but I will say that NMM will make using Nemesis far more difficult as Nemesis isn't nearly as good as FNIS in cleaning up its generated files. Considering how many times you've reran it I think that could be the source of your animation issues. Carefully monitor which files Nemesis changes upon running. Delete those and rerun it and see if that causes the animations to work properly.
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