Sato1Punch Posted September 6, 2021 Posted September 6, 2021 Can someone make a script that add equipitem to a creature on certain animations?
Guest Posted September 6, 2021 Posted September 6, 2021 Specific race? Specific creature actor? Specific animations?
Tlam99 Posted September 6, 2021 Posted September 6, 2021 9 minutes ago, Sato1Punch said: a script that
Sato1Punch Posted September 6, 2021 Author Posted September 6, 2021 9 hours ago, CPU said: Specific race? Specific creature actor? Specific animations? DLC2MountedRieklingRace Mounted Riekling Billyy Legacy Boar B_Boar_BillyyFaceFuck
Sato1Punch Posted October 10, 2021 Author Posted October 10, 2021 On 9/6/2021 at 7:22 AM, T-lam said: Doesn't work
Tlam99 Posted October 10, 2021 Posted October 10, 2021 11 minutes ago, Sato1Punch said: Doesn't work On start I equip a tongue with it. It works with tongues. You might need to define this armor as nonstrip in SL.
nilead Posted October 20, 2021 Posted October 20, 2021 For equiping on playable races, SL triggers definetly does work. As for rieklings, im not sure. Vast majority of gear in game is playable and tagged for playable races. If no such tag is present, item is invisible. Assuming equipitem functions properly for non-playable races and an item is tagged as usable by a riekling - should work as well. That is, if item in question is piece of armor/clothing or classified as such (Zaz dripping effect for example is an equipabble "armor" piece). Ive never tried to use SL triggers for weapons.
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