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Another Sexlab Compile Error Thread


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Initially started as issues compiling any mod, but I worked most of the kinks out save for this one. Problem right now is animals are frozen in game and the compiler doesn't seem to detect "sexlabcreatures" variables in SSEScript (which feels so far MUCH more reliable compiling than CK). Sexlab scripts are unaltered, I have latest FNIS XXL and FNIS Creatures, Creature Framework SE, Sexlab Framework, The error log reads:

 

C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslActorLibrary.psc(431,9): CanAnimate is not a function or does not exist
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(317,11): variable FNIS is undefined
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(317,16): none is not a known user-defined type
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(317,31): cannot compare a none to a int (cast missing or types unrelated)
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(317,31): cannot relatively compare variables to None
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(815,15): variable FNIS is undefined
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(815,20): none is not a known user-defined type
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(815,44): cannot compare a none to a int (cast missing or types unrelated)
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(815,44): cannot relatively compare variables to None
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(818,15): variable FNIS is undefined
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(818,20): none is not a known user-defined type
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(821,15): variable FNIS is undefined
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(821,20): none is not a known user-defined type
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(821,50): cannot compare a none to a int (cast missing or types unrelated)
C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\scripts\source\sslSystemConfig.psc(821,50): cannot relatively compare variables to None
Starting 1 compile threads for 1 files...
Compiling "sslSystemConfig"...
No output generated for sslSystemConfig, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on sslSystemConfig

 

 

I have no idea what the core issue is because everything else seems to work in game and I haven't gotten any errors off of FNIS. any help would be appreciated.

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3 minutes ago, T-lam said:

compiling in CK is a nightmare.

I have the feeling, it will not open BSA, sometimes the path is source/scripts, sometimes scripts/source.

Would be an idea for a mod, to have all main sources in a valid directory.

 

scripts/source is LE, source/scripts is SE, simple as that. And iirc it will indeed not open bsas.

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What is confusing is I DO have the FNIS scripts and source files, both for fnis XXl and creatures in my Data, Either I'm missing a file from sexlab, or something just isn't reading. Considering my luck in "programming" it could be both. also kinda impressed with the response time ngl

 

Also I should mention Ostim and other animations work and compile properly along with fnis anything else. reinstalled fnis, fnis creature, sex frame, creature frame, morenastycritters, ect. No idea what file could be giving me trouble but here's a line that gets errors if it helps

 

 

bool function HasCreatureInstall() return FNIS.GetMajor(true) > 0 && (Game.GetCameraState() < 8 || PlayerRef.GetAnimationVariableInt("SexLabCreature") > 0) endFunction

Edited by mcthrustee
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Doubt it.  I had trouble compiling ostim for a while and downloaded those same files. Didn't really help because what I was missing for that was the SkyUI Master files and it cleared Ostim errors among other things. Wierd thing happened today though. I just did  a new game, don't really think I changed anything. The wolves and dog weren't frozen this time, but the code still won't compile.

Edited by mcthrustee
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Decided to manually install FNIS and its Creature pack, Manually extracted Sexlab and Creature frame, but it STILL doesn't register. The one, single Actorlibrary error is gone though, not sure what I did there.

Edited by mcthrustee
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