Guest Posted October 30, 2011 Posted October 30, 2011 Hey, I'm kind of new to this whole thing so any dumbed-down help would be appreciated. Whenever a pregnancy occurs in my game (both PC and NPC), I always receive a miscarriage notice. Even when I speed up the timescale and stand still for the duration of the pregnancy, I still do not get a child. I'm using the Lovers PK Merged Experimental 4.1 (http://www.loverslab.com/showthread.php?tid=1054)and it comes with both Tomango Club and Hiyoko Club. Should I change the miscarriage rates or whatever in the ini file or am I missing a mod or something? Thanks in advance!
Ragged Robin Posted October 31, 2011 Posted October 31, 2011 Hey' date=' I'm kind of new to this whole thing so any dumbed-down help would be appreciated. Whenever a pregnancy occurs in my game (both PC and NPC), I always receive a miscarriage notice. Even when I speed up the timescale and stand still for the duration of the pregnancy, I still do not get a child. I'm using the Lovers PK Merged Experimental 4.1 (http://www.loverslab.com/showthread.php?tid=1054)and it comes with both Tomango Club and Hiyoko Club. Should I change the miscarriage rates or whatever in the ini file or am I missing a mod or something? Thanks in advance! Eventually with care time and patience, you will eventually get a live birth. However using the merged experimental version means that you have TamagoBreak included in it and this increases your chance of a miscarriage. With a more conventional installation of Tomago you can leave this particular file out altogether. With Hiyoko you can also edit the Hiyoko settings to increase the chance of a live birth. Cast the spell ingame for Hiyoko settings and a window will appear with an example of what you need to set using the console. If you need further clarification please don't hesitate to post further questions. You will need to find the latest versions of the following: TamagoClub.esm HiyokoClub.esm TamagoBreak.esp (disable if you really want to increase your chances of bringing to full term) TamagoNews.esp TamagoShop.esp TamagoTopic.esp TamagoConfide.esp ( I think this is redundant if your toon isn't male) LoversTamagoClub.esp LoversEncounter.esp HiyokoGenetics.esp HiyokoGenerator.esp HiyokoGeneratorCreature.esp TamagoSetBody.esp Use the search facility at the top of every page. This is the latest version of Tomago Club: http://www.loverslab.com/showthread.php?tid=1417 and Tomago HUD: http://www.loverslab.com/showthread.php?tid=330 There is also Tomago Bad End. I don't use it myself.
Guest Posted October 31, 2011 Posted October 31, 2011 Thanks Ragged Robin! I guess I'll have to get rid of the merged Tamango esp from the Merged Experimental mod and find all the mods separately. I'm having trouble finding these mods though. By using the search function on this site, I've found [Ero - TamaHiyo] HiyokoClub 1.05 English, 330_TamagoPlayerHud_2_0, 1417_TamagoClub_English_1_12, SetBody 2ch-Edition 0.3, TamagoNews, and TamagoShop.You don't have to go through the work of finding them for me, but do you know where they might be? Thanks:)
gregathit Posted October 31, 2011 Posted October 31, 2011 JPE09 - most if not all of the Tamago stuff can be found in this OMOD: http://www.loverslab.com/showthread.php?tid=2296 SetBody can be found at the nexus: http://tesnexus.com/downloads/file.php?id=39966 Have Fun
Ragged Robin Posted October 31, 2011 Posted October 31, 2011 What Gregathit said.... Personally, I couldn't vouch for the omod version as I've not tried it, (I made my stored collection of files over a considerable length of time) however, if Greg recommends it then that would be good enough for me, as I trust his judgement. He's a good lad as he frequently mentions things that my chronic senility causes me to forget to mention.... I provided the checklist so you could tick off all your finds. A few of the really difficult ones can be found here: http://translate.google.co.uk/translate?hl=en&sl=ja&u=http://wiki.livedoor.jp/oblivion_jp/d/Lovers%25B4%25D8%25CF%25A2MOD%25B0%25EC%25CD%25F7&ei=vOvSTYGHPM2YhQe8kJGTCg&sa=X&oi=translate&ct=result&resnum=1&ved=0CBwQ7gEwAA&prev=/search%3Fq%3Dhttp://wiki.livedoor.jp/oblivion_jp/d/Lovers%2525b4%2525d8%2525cf%2525a2MOD%2525b0%2525ec%2525cd%2525f7%26hl%3Den%26sa%3DG%26prmd%3Divns Files like LoversTomagoclub.esp, Genetics and creaturegenetics don't need translating. And, once you get used to all this you may wish to get creative having genuine half breed or special full breed children not covered by the standard generator. Maou was kind enough to provide me with the following info which you may find useful: Actually, you didn't have to mess with the generator plugin. You can just make your own generator and use it together with the default generator and (if you like) the creature generator. Both TamagoClub and HiyokoClub are as modular as it gets with the game's scripting engine. Many things can be customized by making additional plugins. Look into the readme for HiyokoClub. It contains lots of useful information about how to develop plugins. For HiykoClub you can define "Generator" and "DefaultGenerator" plugins. The job of the latter is to make sure a child is created if the normal generators failed to do so. That is also why you got a Lop-Ears-Elf for Dunmer parents. HiyokoGenerator is a default generator. It contains a few race checks for standard stuff. E.g. if the race name contains "Elf", "Elves" or "Chanpon" it chooses Lop-Ear-Elf for the child race. If it contains "Khajiit", "Tabaxi", "Beast", "Horkew" or "Wiera" the Tabaxi Mini race (with some variations) is chosen. Since it doesn't know about Dunmers (and the default generator can only use races from x117) it uses the "give up" method, which is to just choose a random race from the defined x117 children base actors. To prevent that, you can make your own generator plugin. When a child is about to be born, HiykoClub will send the "Generator" event to all registered generator plugins. Each generator can return an array of possible child "candidates". HiyokoClub will then choose the child to be born from all the candidates. This means that you can use as many generator plugins as you like. E.g. if you want to make a generator especially for Dunmer children, you just register a handler function for the "generator" event in your plugin. When the event is raised, you look at the parents and decide whether it is appropriate for your plugin to produce a Dunmer (or half Dunmer) child or not. If not, just return an empty array. Otherwise create one or more custom children (CreateFullActorCopy) from the base actors defines in your plugin and list them in the array you return. HiyokoClub will handle the children from there on. You can also set the hair and eyes for the children, as well as their initial inventory contents. You can look into HiyokoGenerator and HiyokoGeneratorCreature for an example of how this all works. Multiple default generators can also be used but it doesn't really make sense. Nothing wrong with making an alternative to HiyokoGenerator.esp, though. Especially if you want to use HiyokoClub without using x117 and/or MBP. The above gives you a chance to experiment with the CS. It's not really as bad as it sounds.
Guest Posted October 31, 2011 Posted October 31, 2011 Thanks everybody! Sorry for being really stupid about all this but I get it now. Would anyone know the load order for the Merged Experimental mod (minus the Tamango and Hiyoko esms and the Tamango esp) and my new stuff? My esps and esms are: Oblivion.esm BreakUndies.esm Beautiful People 2ch-Ed.esm Lovers with PK.esm x117race.esm HiyokoClub.esm TamagoClub.esm Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp LoversAdultPlayPlus.esp Lovers with PK.esp Lovers with PK Extender.esp LoversMB2.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp SetBody.esp Animation - Growlfs Body Resizing Mod.esp DMRA Skimpy Armor Expanded.esp Colourwheels Sexy Oblivion OverHaul.esp DMRA Stock Clothing Skimpy.esp Slof's Boners! v5_DV.esp Loading Screens - Vanilla No Text.esp MaleBodyReplacerV5.esp FormID Finder4.esp HiyokoGenerator.esp HiyokoGeneratorCreature.esp LoversEncounter.esp LoversTamagoClub.esp TamagoConfide.esp TamagoNews.esp TamagoPlayerHUD.esp TamagoSetBody.esp TamagoShop.esp TamagoTopic.esp Thanks in advance!
gregathit Posted October 31, 2011 Posted October 31, 2011 Jep09 - If you look at the 1st post he gives a load order (mid of the way down) http://www.loverslab.com/showthread.php?tid=1054 Note: The below items MUST be last in your load order or things won't work right. LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
Ragged Robin Posted October 31, 2011 Posted October 31, 2011 Just a small tip JPE09, when typing a load order on any thread: put {spoiler} at the start and {/spoiler} at the end. Substitute {} with []. (Hi Greg, hope you don't mind my warped sense of humour).
VexyRage Posted January 30, 2012 Posted January 30, 2012 Ragged Robin, mind if I ask why TamagoConfide.esp seems redundant? I'm still new to all this shit too, and am just curious as to whether it'd be worth my while to install it or not as many of the plug-in have no read-me files with them
gregathit Posted January 30, 2012 Posted January 30, 2012 Ragged Robin' date=' mind if I ask why TamagoConfide.esp seems redundant? I'm still new to all this shit too, and am just curious as to whether it'd be worth my while to install it or not as many of the plug-in have no read-me files with them [/quote'] TamagoConfide makes female NPCs report to the father when they get pregnant, provided that NPC is near. The mod only really makes sense if you are planning to make your companions pregnant (since they are usually near the player).
luinil Posted May 25, 2012 Posted May 25, 2012 Ok i got almost all the tomango stuff going tomago club 1.04 hud - very cool! contraception english name generator birthing animations I was wondering is there a way to force gender and or race type of offspring.I am playing a lop ear elf so is there anyway to force offspring to be all lop ear elfs ( i dont have creature rape on) ahh nice posts i will make sure i disable that break esp/esm - dont want any miscarriages! also noticed some people had trouble with the hud - I found this hard to install .I think the 2.0 version didnt have any textures or meshes for a hud just a esm or esp. So i search around and got an earlier version with textures meshes and ini for the hud setting as I recall I also had to have pluggy installed and I think pluggy defaults to NOT using a hud!you have to rename the ini or something to enable pluggy functionality. THe hud was something like tomangoPlayerHudKil.You may have to install menuQue as well, but that might be for lovers aphrodisia I cant remember i have 40+ mods now hehe.Just installed better natural breasts for fonv- its awesome,would BBB for oblivion cause any problems with tomango?
gregathit Posted May 25, 2012 Posted May 25, 2012 Luinil, BBB does not cause any problems for the Lovers/Tamago plugins. It does enhance them in fact. As to forcing gender....yes it can be done but I don't know of anyway to do it without opening up the CS and modifying things. It would be a bit of work.
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