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Merged mesh shows up correctly(ish) in inventory but not in game


oceanrelics

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Posted

Hi there, I wanted to create a new combined high heel from the charming higher heels pack that combines the platform heel, counter, and vamps into one item to save slots.

 

To do this, I first created a new ARMO/ARMA records in Tes5edit, and then created a new mesh in Outfit Studio that I copied from an existing platform heel, and then added the counter and vamps (basically just other parts of the shoe) onto. I built that new nif in bodyslide, and then referenced the resulting nif path in the ARMO/ARMA records I created.

 

My problem is that although the inventory window shows what I see in outfit studio/bodyslide (namely the combined shoe), the item in game looks like just the original platform before I modified anything else.

 

Does anyone know where I might be going wrong?

Posted

Ok you were right, my apologies. I didn't realize it had to be set for each individual element of the shoe. I also was loading nifs from the non-cbbe version into the base. Thanks for your help!

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