krunkDunk Posted August 11, 2021 Posted August 11, 2021 I'm guessing that's a scene from her level 80 character episode? I don't have it unlocked so could you show a screenshot of the original unmodded outfit? Also a screen shot of the original body (with holes / missing parts ) while the clothes are hidden? Depending on the holes in the body, and the style of clothing I could speculate on the possibility of fixing the weights easily - or if it needs more tedious work.
asd418570484 Posted August 12, 2021 Author Posted August 12, 2021 7 hours ago, krunkDunk said: 我猜这是她 80 级角色剧集中的一个场景?我没有解锁,所以你能展示一下原始未改装装备的截图吗?还有隐藏衣服时原始身体的屏幕截图(有孔/缺失部分)?根据身体上的洞和衣服的风格,我可以推测是否可以轻松固定配重 - 或者是否需要更繁琐的工作。 000275-ib=e2548c31-vs=ba2ad61fa36ff709-ps=3d6c93879b0d5a0f.txt 000275-ib=e2548c31-vs=ba2ad61fa36ff709-ps=3d6c93879b0d5a0f.buf 000170-ib=eef682db-vs=ba2ad61fa36ff709-ps=3d6c93879b0d5a0f.txt 000168-ib=eef682db-vs=ba2ad61fa36ff709-ps=3d6c93879b0d5a0f.txt 000168-ib=eef682db-vs=ba2ad61fa36ff709-ps=3d6c93879b0d5a0f.buf 000170-ib=eef682db-vs=ba2ad61fa36ff709-ps=3d6c93879b0d5a0f.buf
krunkDunk Posted August 12, 2021 Posted August 12, 2021 If there are less than 148 vertex groups for the body you may be out of luck. The best you can try is to transfer weights one by one - at the problem sites. Use a mesh with perfect weights like CostumeCustomizer/shared/Common.vb or something else with perfect weights Look at each vertex group of your imperfect modded mesh. Make a list of each group that is a problem - note it's location. Find those locations on the perfect mesh from another mod. Make a list of those groups and note their locations. Use a modifier > data transfer. set the source object to the good mesh. select vertex data > vertex groups choose the vertex groups to copy - left is source, right is destination hit apply. repeat for each group in the problem list. Before you export and check if it's working, normalize all weights With 2 missing vertex groups in the original body, it may not work ( there may be missing bones ) But you could try adding 147 and 148 and assigning some vertexes to them and see what happens... I think it would take me several months for me to get Misaki to lvl 80, so good luck.
asd418570484 Posted August 12, 2021 Author Posted August 12, 2021 2 hours ago, krunkDunk said: 如果身体的顶点组少于 148 个,您可能就不走运了。您可以尝试的最好方法是在问题站点上一个一个地转移权重。使用具有完美权重的网格,例如 CostumeCustomizer/shared/Common.vb 或其他具有完美权重的网格 查看不完美的修改网格的每个顶点组。列出每个有问题的组——注意它的位置。 在另一个模组的完美网格上找到这些位置。列出这些组并记下它们的位置。 使用修饰符 > 数据传输。 将源对象设置为良好的网格。 选择顶点数据 > 顶点组 选择要复制的顶点组 - 左边是源,右边是目标 点击申请。 对问题列表中的每个组重复。 在导出并检查它是否正常工作之前,将所有权重归一化 原始身体中缺少 2 个顶点组,它可能不起作用(可能缺少骨骼) 但是你可以尝试添加 147 和 148 并为它们分配一些顶点,看看会发生什么...... 我想我需要几个月的时间才能让美咲升到 80 级,祝你好运。 I'll try. Thanks
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