maxqazwsxedc Posted August 5, 2021 Posted August 5, 2021 I'm aware that place at me can cause glitches and break quests in game, never used it in normal playthrough, but can it be done at simple followers from mods that doesn't have quest tied to them? given that I kill the duplicates right after cloning, will that affect the original followers?
Tlam99 Posted August 5, 2021 Posted August 5, 2021 No, I do it on a regular basis to test followers They got a different ID
Guest Posted August 5, 2021 Posted August 5, 2021 No. 99.99999% of cases Followers are unique actors. PlaceAtMe will duplicate the actor. And probably they have scripts that are not supposed to run in parallel copies.
Tlam99 Posted August 5, 2021 Posted August 5, 2021 Ok, to be on the save site, spawn and test but make a save before. I never tought about this, as I load always a save then again. CPU is right, risk to mess up something is to high. I was wrong.
maxqazwsxedc Posted August 5, 2021 Author Posted August 5, 2021 Thanks for the reply, guess I'll erase placeatme from my memory.
Guest Posted August 5, 2021 Posted August 5, 2021 You can use: prid <reference id of the actor> moveto player But you need to know the reference ID (it is not the base id) but usually you can find it with the help command and the name of the actor.
maxqazwsxedc Posted August 5, 2021 Author Posted August 5, 2021 I'm using Pama´s Permanent Crucifixes it seems it requires the npc to be eventually killed and I don't want to sacrifice my followers, that's why I wanted to know if I can safety copy them, since that's a no I'll just get more npc mods now
Guest Posted August 6, 2021 Posted August 6, 2021 17 hours ago, maxqazwsxedc said: I'm using Pama´s Permanent Crucifixes it seems it requires the npc to be eventually killed and I don't want to sacrifice my followers, that's why I wanted to know if I can safety copy them, since that's a no I'll just get more npc mods now In this case, you can try to "duplicate" a follower (better if not too much scripted) and use it for this purpose. But it will be hard to check who is the duplicate and who is the original.
maxqazwsxedc Posted August 6, 2021 Author Posted August 6, 2021 37 minutes ago, CPU said: In this case, you can try to "duplicate" a follower (better if not too much scripted) and use it for this purpose. But it will be hard to check who is the duplicate and who is the original. Ah thanks, I actually don't mind the original act all bugged out, in fact I'll probably kill the original too, I just want to know if it can damage my save in any other way
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