Mister X Posted August 3, 2021 Share Posted August 3, 2021 Heyho, I'm thinking about creating an "Uninstall" button for my mod Mimic Clothes (still hoping, nobody uses it ^^) Basically, the mod provides several objects in its own little worldspace (namely a chest and some markers). Besides that, it starts a quest which has some scripts attached to it, as well as attaching some more to a ReferenceAlias, filled with the PC. Those scripts do the whole magic then, and everything is event driven. Would it just be enough to stop the quest and delete the other objects? What about the worldspace itself? Or is there more that has to be done? Link to comment
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