Oraclesoldier Posted May 13, 2013 Posted May 13, 2013 I'm completely and 100% sure that everytime MCS is activated my Oblivion has very short (1 second) lag spikes every 7-10 seconds. I have turned every single mod off until I got up to the one that was causing the delay, and it is Mad Companionship Spells...yet I have searched for any issues on lag with this mod in the past and everyone is suggesting it is so great. I have no doubt that the mod itself is what I want, but what is causing this lag? I don't think it's the mod, even though disabling it stops the lag. Oblivion.esm Enhanced Daedric Invasion.esm CM Partners.esm Abriael_Human.esm Fundament.esm LoversCreature.esm Lovers with PK.esm Beautiful People 2ch-Ed.esm x117race.esm HorseCombatMaster.esm HiyokoClub.esm DLCShiveringIsles.esp DLCShiveringIsles Vwalk.esp Carcernus Prison.esp Crowded Roads Revisited.esp MaleBodyReplacerV3.esp CapesandCloaks.esp Crossbows of Cyrodiil.esp Hiyoko_Store.esp LKF_EY_Vampirehunter.esp EY_BM_Armory.esp AkaviriSamuraiShop.esp Better Dark Brotherhood Sanctuary.esp Abriael_Human.esp eyja.esp Hentai Mania.esp Locked Doors and Knocking v1.02.esp DBContinuedBeta 0.7.esp Arena_BattlesV1.2EV.esp Knights.esp Enhanced Daedric Invasion.esp ElsweyrAnequina.esp Colourwheels Sexy Dance Club.esp Colourwheels Sexy Imperial Legion.esp Chargeable Spells by grmblf.esp 'Eagle Eye' Realistic Archery v1.0 Fixed.esp Beautiful People.esp Exnem1 Moonwell and Mystic Night Elf.esp 1em_Vilja.esp CompanionMaster.esp GG_Valeria_Revived.esp KT_CustomRaceFix.esp EVE_KhajiitFix.esp LoversLoveJuice.esp fwRaceChangeRing.esp AncientGuardianRobe.esp LegendaryWeapons&Armor_2ch.esp HTHAdvanced - Normal.esp EM_CompInnsleeping.esp Enchanted Hands.esp Highwayman - Rob Anybody.esp EnchantmentRemoval.esp DMC4Weapons.esp ElzMoreVoice.esp Crowded Bruma.esp Crowded Cheydinhal.esp Crowded Chorrol.esp Crowded Skingrad.esp FLY_Weapons.esp Enhanced Hand to hand-2329.esp Ayleid Arcane Archer.esp Hotkey Pro.esp demonocus-knockoutspell.esp Better Bows.esp HentaiMania2_Merged_Hell.esp LongerUnconscious.esp HM2SummonCompatible.esp Essential_Merchants.esp Bundlement.esp BraveKnightArmor.esp elPatrixF_SummonWorkshop.esp elPatrixF_SummonWorkshop_ShiveringIsles.esp Gorangas traveling merchant.esp Gorangas Economy System.esp Idle Dialogue.esp HentaiMania2.esp Colourwheels Sexy SI Armor & Clothing Replacer.esp DLCShiveringIsles Vwalk DG_DS.esp EVE_KnightsoftheNine.esp BountyReductionOverTime_standard.esp EVE_StockEquipmentReplacer.esp DesuChan's Store.esp 300_White Stallion 4.esp HTBShopInABottle.esp DeadlyReflex 5 - Combat Moves.esp HTBNeoSGOutfitsRedone.esp DopplersArmory.esp Hentai Compilation.esp Dominatrix01.esp DMwardropemergednoenchant.esp Dalls_Merchant.esp Enhanced Hotkeys.esp kuerteeCrimeHasWitnesses.esp kuerteeGoldIsAnInventoryItem.esp DMC Stylish - Specialanims.esp DremoraFemales.esp Handsome_Gents_Addon.esp Handsome_Gents_SI.esp Handsome_Gents_DB_Addon.esp Handsome_Gents_Bonus.esp Beautiful_Women_Vampires_50.esp Beautiful_Women_DB_Addon.esp Beautiful_Women_NotSoNice_Bonus.esp Beautiful_Women_NiceOnly.esp Beautiful_Women_SI.esp Beautiful_Women_Vampires.esp Better Redguard v2.esp LoversFSE.esp LoversProstitute.esp LoversTrueCrime.esp LoversHooker.esp LoversAdultYield.esp LoversBed.esp LoversMagic.esp LoversSlaveTrader.esp LoversStupidNpc.esp LoversImmoralSisters.esp LoversImmoralGuards.esp LSTBravilUnderground.esp LoversChorus.esp LoversTamagoClub.esp LoversEncounter.esp HiyokoGenerator.esp HiyokoGeneratorCreature.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversJoburg.esp LoversBitch.esp LoversPayBandit.esp LoversRapeSlave.esp LoversRaperS.esp Lovers with PK.esp LoversMB2.esp LoversCreature.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp let souls be bigger and enchantments better.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp x117race.esp Dread Knight Armor.esp Drake Knight Armor and Weapons v1.0.esp HTBFLYCollection.esp Apachii_Heroes_Store.esp Apachii_Goddess_Store.esp 1em_Vilja_as_lop_ear_elf.esp From2ch Lives.esp From2ch Lives Boss.esp F2LAddon_MSElves.esp F2LHideRaces.esp xeosp++.esp
gregathit Posted May 13, 2013 Posted May 13, 2013 Well for starters you are running a duplicate: Crowded Roads Revisited.esp From2ch Lives.esp The from 2ch lives plugin is based on the crowd roads plugin so you are effectively doubling the amount of NPC's. On top of that you have a ton of other crowded cities plugins and each of those adds even more NPC's to the game. Each NPC has a scripted ai for behavior and toss all of those things together and I think what you are getting with the MCS lag is just that it is putting you over the top of what your computer may be able to handle. I don't know what this plugin is but it may be causing a conflict with MCS: CompanionMaster.esp This also may be a duplicate: 1em_Vilja.esp 1em_Vilja_as_lop_ear_elf.esp Check and see if you are supposed to run both or were supposed to choose one or the other. Remember that companion mods like Vilja, Valeria and Eyja are heavily scripted and all of those scripts firing off can eventually bog down your game, even if you have a strong system as Oblivion doesn't use more than one core or hyper-threading.
Oraclesoldier Posted May 13, 2013 Author Posted May 13, 2013 I just tested after disabling: Crowded Cities and Crowded Roads Revisited Bundlement, Fundament Valeria Companion Mod All Realistic Population Mods CompanionMaster npcproject CM Partners.esm LoversStupidNPC The spikes are still there but shorter, still every 7-10 seconds. I don't know what to try anymore. Thanks for the help you've given me so far.
gregathit Posted May 13, 2013 Posted May 13, 2013 Again, based on what you are seeing I think you are just suffering from too many plugins, with too many scripts\NPC's and so forth for your game and\or computer to handle. One thing I noticed when reviewing your load order is you are missing a master plugin: TamagoClub.esm This may be part of your issue as well. Tamago club does have a number of scripts that fire so the repeated firing and failing due to the missing plugin "could" be effecting things a bit.
Gaebrial Posted May 14, 2013 Posted May 14, 2013 I have been getting the occasional 'spike' with an MCS companion following me, but usually only in caves, and usually only when there are enemies nearby (but we're not in combat). If I have a companion that is registered with MCS but who is in 'Do Free' mode, such as Vilja, I don't get the 'spikes', so I think it's something to do with the 'follow' mode. I'm going to investigate further - I'll try to check if it's something to do with MCS's handling of armor/clothing changes or tail-slot items, or if it's interaction between MCS and Lovers plugins, or if it's something completely different. One thing that did spring to mind - try disabling LoversJoburg and see if that has any effect.
rynak777 Posted May 16, 2013 Posted May 16, 2013 I have been running companionMaster (a little known companion mod, in the style of MCS, with very interesting features), for about 10 hours by now, and i haven't found any issues. However, i never use the "follow" and "wait" commands of companionMaster, because obviously, that would conflict with MCS orders. So, i do not think that companionMaster is the culprit. I don't experience any such lag spikes running both side by side. Here's a quick rundown on what companionMaster is: - just like MCS, one has to add companions to a "list" - just like MCS and CSR, it can be done to any NPC - for companions that are in the list, one gets: a) view/edit NPC flags (essential, respawn, rumors, questitem) view stats and skills in an actually pleasant and clean way (as opposed to how humantouch does it) c) ability to train companion skills, if your skill is higher. Only one companion per day. d) ability to teach companions spells, if you can cast them, and they could cast them e) horse riding support. f) fix double-face bug command g) optionally control which items companions wear (this might conflict with MCS, given how MCS wear handling is a magic black box. Careful there) h) a not so comfortable way, to order a companion with lockpicks, to try unlocking it g) a not so comfortable way, to order a companion to attack a specific target h) a not so comfortable way, to order a companion to move to a specific location, including sneak support! (i'm not aware of any other generic companion mod, offering this) i) support to let companions repair/recharge gear j) follow and move commands (definatelly conflicts with MCS, but it should only do so, if you use those commands) Maybe i'll make a post about this, in my CM companions without scripting thread, not sure yet. It kinda complements it, and MCS quite well, on the other hand, its not really "on-topic". EDIT: One more comment about the OP..... 5-7 seconds exactly is the oblivion default script run interval. Whatever is doing this, is a script that either does not specify questDelayTime, or has it set to 5-7secs.
rynak777 Posted May 16, 2013 Posted May 16, 2013 Regarding Gaebrial comment: I'm currently trying to isolate, what seems to be the last remaining cause of my CTDs (much rarer by now). It happens when i have companions following, and when a lot of NPCs are in view. Maybe i'm hitting cell buffer limits, but then again i have streamline set to maximum, and it happens even in a zone, which i manually pcb'ed one minute ago. And it happens anywhere, when lots of NPCs are around... be it inn's, townstreets, or dungeons. I'm not sure if MCS is the culprit, given that others apparently get no such CTDs. My other candidate remaining (after disabling a lot of mods) are: tamagoClub, tamago-setbody revised and setbody reloaded (or it's ressourcefiles).
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