Nibbler2345 Posted January 16, 2023 Author Posted January 16, 2023 There aren't any new PN features in the "new" version. Also I'm able to at least get 1.10 to run now, so maybe I can update eventually. 1
Darmintak Posted January 17, 2023 Posted January 17, 2023 What is the maximum number of concubines you can have?
Biomirth Posted January 17, 2023 Posted January 17, 2023 Just a heads up I got a crash with this and "Kill Them All" (not sure which is the issue, both were in the exception) in Beta 1.1.0.
CobraPL Posted January 18, 2023 Posted January 18, 2023 On 1/17/2023 at 1:09 AM, Darmintak said: What is the maximum number of concubines you can have? Can PC have concubines? I never tried.
Darmintak Posted January 18, 2023 Posted January 18, 2023 11 hours ago, CobraPL said: Can PC have concubines? I never tried. Yep! Running around with my sister as a concubine -- not sure exactly what the requirements are, and I can't seem to get the opportunity to pass Concubinage II, but concubines seem to function basically like lovers.
4lpharius11 Posted January 19, 2023 Posted January 19, 2023 On 1/9/2023 at 9:19 PM, Ivar the Bonerless said: You can have children with your lovers even after seducing them: simply choose the option "wait with someone" in the Town menu when you are in a town. Your lover has to be in the same town. Then simply wait until they get pregnant, but watch out for their mood. Sorry to jump into this discussion like this, but where in the town menu is the "wait with someone" option? I'm in a town with a lover within it (one of the city npcs), and i also have a lover in my party, but i cant see any option to spend time with either of them, also there is no more flirt options left with them. My mod version is 1.0.1 if thats a matter.
Ivar the Bonerless Posted January 23, 2023 Posted January 23, 2023 On 1/19/2023 at 5:14 PM, 4lpharius11 said: Sorry to jump into this discussion like this, but where in the town menu is the "wait with someone" option? I'm in a town with a lover within it (one of the city npcs), and i also have a lover in my party, but i cant see any option to spend time with either of them, also there is no more flirt options left with them. My mod version is 1.0.1 if thats a matter. The lovers have to be in the town, they aren't recognised if they are in your party. So have them wait in the keep or the tavern, then the wait with someone option should appear.
dejebTHEcoolONE Posted February 1, 2023 Posted February 1, 2023 Is there any ability to have the prisoner dialog in PN not override another mod's changes to prisoner dialog? Specifically with MoreSpouses Pro Fix? Playing with load order having PN above or below seemingly always has PN dialog be the only options when talking to prisoners.
jamoecw Posted February 2, 2023 Posted February 2, 2023 at some point in the future maybe there might be a way to manually set if you want to have your way with the downed women in the arena? it happens very rarely for my character, but somewhat regularly for some of the AI.
Kalriva Posted February 4, 2023 Posted February 4, 2023 I'm not able to get BL (1.1.0 Beta) launching with the 1.1.0.0 Version of PN. Fairly certain I unblocked the DLLs (right clicked the rar and checked unblock before extracting). Has anyone got a similar problem or solution?
CobraPL Posted February 8, 2023 Posted February 8, 2023 On 1/13/2023 at 4:36 PM, Nibbler2345 said: 1.0.2 works with that one already so no need to update anything for that Hello. I wanna ask how dev goes lately? Any plans? Do you have working Patreon/Subscribestar/Buymeacofee?
Nibbler2345 Posted February 8, 2023 Author Posted February 8, 2023 I'm not really working on the mod until they stop breaking stuff 1
sweatler Posted February 9, 2023 Posted February 9, 2023 Totally understandable, which is a shame because your mod adds so much soul to the game.
Whizkid Posted February 9, 2023 Posted February 9, 2023 19 hours ago, Nibbler2345 said: I'm not really working on the mod until they stop breaking stuff its release and they will not stop breaking things as its still EA for them, TW is pretty bad company as more and more people realised how shallow their game is w/o mods it's hardly playable...., idk what TW is trying to fix with these 1.xx releases...
zeroas Posted February 9, 2023 Posted February 9, 2023 (edited) Good day, a good mod, alas, it is not compatible with other mods at all, I tried to put different mods, but still sooner or later this mod broke the save, everything works fine without it, saving on the map does not help, maybe someone has encountered this After a lot of checks, I sort of figured it out myself, the whole problem is that when saving to Bannerlord, if the size of the save file itself becomes larger than a certain size, then for some reason it breaks down, many have already encountered this, so when saving Primae Noctis splits its saving into certain pieces, the size of which is specified in the mod code, and it is 30767, probably this value was too large as a result of which the size of the save file was greatly increased and it broke, so I changed this value almost 10 times, up to 3767 and now my game with other mods does not break, the saves are loaded even after 15 game years, I did not test further, if someone is interested in how to do this, write, maybe even the author himself will try to make such a change to the mod. Edited February 10, 2023 by zeroas
Scrubers Posted February 11, 2023 Posted February 11, 2023 Ive been trying for a bit, but how do you get war wives to be offered? I'm winning a war and being offer 3k in tribute and have been save scumming to see if they got offered on peace deals but nothing happens
jorgenjoggernaut Posted February 11, 2023 Posted February 11, 2023 Hi, is there a way to change flirt interaction so I can use it in any place, Im using "Banner kings" and some Ladies are "lords" of villages thus they spend most of the time in the field or around thier villages. Making the "flirt" interaction quite hard to do.
roppop1 Posted February 19, 2023 Posted February 19, 2023 On 12/21/2022 at 9:20 PM, roppop1 said: Hi, I wonder if it's possible to get the tier 7-mod (for units) to work with PN? https://www.nexusmods.com/mountandblade2bannerlord/mods/4205 I use it with Warlords of Battlefield combined with my own custom troop trees (custom culture and kingdoms etc). Thanks for an awesome mod! I got it to work with the harmony version of the tier 7-mod
Froggy Posted February 20, 2023 Posted February 20, 2023 I tried using 1.1.0 Release but it keeps crashing. I even disabled every other mod except for Harmony & MCM and it still CTDs at launch. What am I doing wrong?
Musetica Posted February 22, 2023 Posted February 22, 2023 Hey I got some questions @Nibbler2345: First of all thanks for the awesome mod. For when you continue working on it again: Any plans for female PC content? Some stuff male has but in reverse like flirting, seducing males, other females or offering milk etc.? Does changing gender to male, do some flirting then change back to female work or does it bug stats? I also tried Change Leader mod because changing gender is not so immersive but im not so sure if it does not have some hidden bugs. Would changing skills with CE work if we knew skill IDs (since you can change basic skills as well) or is it coded completely different? Even without all these it kind of feels like a nice addition to CE. (found CE before this mod and been using it since a while). Also i can't find the stat reroll NPC.
Musetica Posted February 22, 2023 Posted February 22, 2023 On 2/20/2023 at 6:35 PM, Froggy said: I tried using 1.1.0 Release but it keeps crashing. I even disabled every other mod except for Harmony & MCM and it still CTDs at launch. What am I doing wrong? "1.1.0 Release - Not tested beyond loading and saving once." 1.1.0 has some changes and propably is bugged. If it doesn't work then try 1.0.2. I'm using that with Bannerlord version 1.0.3 and don't have any problems.
Ivar the Bonerless Posted February 24, 2023 Posted February 24, 2023 On 2/9/2023 at 1:11 PM, zeroas said: Good day, a good mod, alas, it is not compatible with other mods at all, I tried to put different mods, but still sooner or later this mod broke the save, everything works fine without it, saving on the map does not help, maybe someone has encountered this After a lot of checks, I sort of figured it out myself, the whole problem is that when saving to Bannerlord, if the size of the save file itself becomes larger than a certain size, then for some reason it breaks down, many have already encountered this, so when saving Primae Noctis splits its saving into certain pieces, the size of which is specified in the mod code, and it is 30767, probably this value was too large as a result of which the size of the save file was greatly increased and it broke, so I changed this value almost 10 times, up to 3767 and now my game with other mods does not break, the saves are loaded even after 15 game years, I did not test further, if someone is interested in how to do this, write, maybe even the author himself will try to make such a change to the mod. Hi, good job trying that out, I'm having similar problems with my playthrough (80+ mods) right now. I'm only 10 years in, but the game takes around 3 minutes to save and loading the game takes a similar amout of time. The longer the game goes on, the longer the loading times get. Where can I find the 30767 value that you mentioned in the mod code, so that I can change it, too? I failed to find it in the mod folder. I would really appreciate the help
Nibbler2345 Posted February 25, 2023 Author Posted February 25, 2023 30767 is the maximum size of a 16 signed integer minus 2000 which is the size of one chunk when saving data. Lowering this value will only create more chunks and should theoretically increase save times unless they did something to change how saving works in the base game where you can't save large strings anymore.
Ivar the Bonerless Posted February 25, 2023 Posted February 25, 2023 9 hours ago, Nibbler2345 said: 30767 is the maximum size of a 16 signed integer minus 2000 which is the size of one chunk when saving data. Lowering this value will only create more chunks and should theoretically increase save times unless they did something to change how saving works in the base game where you can't save large strings anymore. Is there than a way to perhaps reduce load times? There is the PN.clear.encyclopedia command in the console, but I think this command doesn't work properly, since it deletes the character descriptions at the very top (for example the backstory of Garios, Lucon and Rhagaea in their encyclopedia entries) but does not delete the enounter histories, which can get extremely long on longer campaigns. I guess the command was intended to clear the encounter histories?
Nibbler2345 Posted February 25, 2023 Author Posted February 25, 2023 That command was designed for very old versions where all the info was displayed there in the character history text and it's no real use in current versions.
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