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TES4Edit Help


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Posted

sorry can't help you in standart way i do not use bash but tes4edit

you can try and put your redguard textures where mbp is looking for his and rename if needed (i allway suppose you make backup)

 

normaly you need to bash patch all your mbp esp !     well i think you will use some reading before using bash tools and playing

 

please read and follow mbp beautification http://www.loverslab.com/topic/1355-oblivion-optimization-testing-and-beautification-wip/

 

there is a lot off answers

Posted

Kong , would you happen to know a link for the TES4Edit tutorial , Im going to try to redirect the redguard textures in MBP to the vanilla one's in main bsa.  

Posted

if you use tes4edit you might get the same result !

you need to read carefully before manipulating any esp , esm or bingo !

 

and when you use wain bash you need to bash esp by esp.

there is more options in it.

 

link for tes4edit   http://oblivion.nexusmods.com/mods/11536

 

do not touch your oblivion esm   or you just might break your game or have trouble later on.

Posted

I meant a tutorial for editing texture with it , I already have it downloaded. I just don't wanna muck up , an have to re-install game

Posted

Why cant I find a tutorial on redirecting textures with TES4Edit, its all here's how I clean my mod, an there's like 50 of them :(

Posted

Problem solved, what I did was made a patch using CS with MBP and oblivion loaded , not selecting any file as active editing race with proper mesh an texture , save ,name , then put it right after last MBP mod, an boom fix :) thank you all for your patience and help .

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