N.Gamma Posted June 11, 2021 Share Posted June 11, 2021 Hello, I'm looking how to increase the number of texture layers for the body, for the display of multiple layers blood cum etc.... I once knew in which file to set this and which parameters to change but I just can't remember. Can someone please tell me what the file is called where it is located and what parameters are required for it? Link to comment
Mister X Posted June 11, 2021 Share Posted June 11, 2021 It's normally the skee64.ini which comes with RaceMenu These are the settings you need: Spoiler [Overlays] ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script bPlayerOnly=1 ; Default[1] ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 ; Default[1] ; Determines whether to immediately apply shader changes ; when overlays are installed on an ArmorAddon bImmediateArmor=1 ; Default[1] ; Determines whether to immediately attach and apply shader changes ; when overlays are installed to the face bImmediateFace=0 ; Default[0] [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=10 ; Default[6] ; <- this one to raise the amount iSpellOverlays=1 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=3 ; Default[3] ; <- this one to raise the amount iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=3 ; Default[3] ; <- this one to raise the amount iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=10 ; Default[3] ; <- this one to raise the amount iSpellOverlays=0 ; Default[1] I've marked the settings you need to raise the amount of allowed overlays 1 Link to comment
N.Gamma Posted June 11, 2021 Author Share Posted June 11, 2021 20 minutes ago, Mister X said: It's normally the skee64.ini which comes with RaceMenu These are the settings you need: Reveal hidden contents [Overlays] ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script bPlayerOnly=1 ; Default[1] ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 ; Default[1] ; Determines whether to immediately apply shader changes ; when overlays are installed on an ArmorAddon bImmediateArmor=1 ; Default[1] ; Determines whether to immediately attach and apply shader changes ; when overlays are installed to the face bImmediateFace=0 ; Default[0] [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=10 ; Default[6] ; <- this one to raise the amount iSpellOverlays=1 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=3 ; Default[3] ; <- this one to raise the amount iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=3 ; Default[3] ; <- this one to raise the amount iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=10 ; Default[3] ; <- this one to raise the amount iSpellOverlays=0 ; Default[1] I've marked the settings you need to raise the amount of allowed overlays Thank you very much Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now