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UUNPHDT-Body-Shape-Files


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Posted

UUNPHDT-Body-Shape-Files


The "SKYRIM-SCARLETT-BODY"

 

This is a carefully edited BODY-SHAPE with was created from different female-body-shapes, merged finally to become a very skeleton-compatible and curvy example all together in one.

I tried to get the knees and leg bends as natural as possible without clippings, I let the wrist- and ankle- sizes of the original body untouched and I added more depth to the body to get a more realistic female body at all. Legs are looking longer and and in bend-pose they keep mostly a realistic look, without loosing the orientation of the texture-map. I additionally worked a lot at the breast-shape to get an optimal support for the HDT-physics to work at the place where it should be working to look more natural, too. A small-breast version may follow later.

 

This body can be edited and being usedd in BODYSLIDE as a reference-body, it can be edited and exported for new follower-creations and more...

The body and it ´s textures belong to their authors as usually, I only created a different shape which should be looking nice and work ideal for the existing skeleton and weight-paints.

 

Enjoy:-)

 

P.S.:  please install this manually and only use it if you know what you do!

P.S.: for the skin-textures  you can use the first upload of mine, which has the texture-files available


  • Submitter
  • Submitted
    06/02/2021
  • Category
  • Requires
    Skyrim, Bodyslide
  • Special Edition Compatible
    No

 

Posted

Hello! The first body replacer that is really very beautiful and most importantly realistic. For me, the main thing is that the legs (hips) are slender and shaped. The breastt is a little bit big, but that's not bad. The only thing I noticed: there are "gaps" (slit) of the hands (last and penultimate screenshot, left hand). I have a replacer of one author, there are also such "gaps" there (ankles and hands). This is especially visible (but not always) in animations and if the character is wearing default clothes.

Posted
20 hours ago, Taloren3000 said:

Hello! The first body replacer that is really very beautiful and most importantly realistic. For me, the main thing is that the legs (hips) are slender and shaped. The breastt is a little bit big, but that's not bad. The only thing I noticed: there are "gaps" (slit) of the hands (last and penultimate screenshot, left hand). I have a replacer of one author, there are also such "gaps" there (ankles and hands). This is especially visible (but not always) in animations and if the character is wearing default clothes.

Yes-those gaps come with the default stuff-I did not edit that regions-maybe only accidental - but then it would be a bigger HOLE, no gap....hole.

I can try to fix the gaps completely during an update-job.

 

 

At the moment i see myself working with several compromises at the UUNP-HDT body. Anyway do I see some cool improvements.

The CBBE-SE body is instead offering much more range because it has "a few polypons more". And it has been weighted  more exactly. This will allow to build shapes with more details.

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