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Reinforced Guard Armor


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Posted

This mod is making many (but not all of) my guard bodies invisible due to a missing mesh. I don't know what esp I have that calls for this mesh, but honestly it seems like a pretty harmless mod so I'm thinking if I just add it to my load order I can reclaim my immersion. It appears invisible on both genders (CBBE, SOS)

Here's some item IDs if it'll help

image.png.bb1c34ab50f1ad0a3658a0d7f7bc843d.png

Posted

You can try putting it on the bottom of your load order. This will take precedence over other mods. So, you can troubleshoot and see what may be conflicting with it.

Posted
10 hours ago, RedMonika said:

You can try putting it on the bottom of your load order. This will take precedence over other mods. So, you can troubleshoot and see what may be conflicting with it.

The problem is I have no idea what mod adds in Reinforced Guard Armor in order to do this. When I look for conflicts in Mod Organizer (meshes -> armor), it shows this:
[attachment]
Which, doesn't really make sense, unless guard armor is secretly just studded armor internally. I know it's not Clockwork or aMidianBorn, and I've actually tried messing with USLEEP and got no results. 

image.png

Posted

If you're using Mod Organizer, you should be able to see the mod they belong to under the mod index, based on your screenshots, you need to look for whichever mod has the mod index of 0E

Posted
15 minutes ago, Jen-Beef said:

The problem is I have no idea what mod adds in Reinforced Guard Armor in order to do this. When I look for conflicts in Mod Organizer (meshes -> armor), it shows this:
[attachment]
Which, doesn't really make sense, unless guard armor is secretly just studded armor internally. I know it's not Clockwork or aMidianBorn, and I've actually tried messing with USLEEP and got no results. 

image.png

 

So, does reinforced armor replace blade armor? aMidian does with new textures. Where did you get reinforced armor from?

Posted
On 6/1/2021 at 1:27 PM, AceofWind said:

If you're using Mod Organizer, you should be able to see the mod they belong to under the mod index, based on your screenshots, you need to look for whichever mod has the mod index of 0E

How/Where do I view the index? I took a giant break from Skyrim and forgot how everything works.

Posted
10 hours ago, Jen-Beef said:

How/Where do I view the index? I took a giant break from Skyrim and forgot how everything works.

This is what you're looking for. If you don't see it, right click on of the tabs that are supposed to be next to it and you should see a box option to enable it

gfjghjhged.png

Posted
5 hours ago, AceofWind said:

If you don't see it, right click on of the tabs that are supposed to be next to it and you should see a box option to enable it

I'm only seeing box options for:
Flags
Content
Category

Nexus ID

Version

Installation

Priority

I checked them all, and none of them looked like what I saw here. I'm on LE so maybe it's a MO2-Only thing?

Posted
1 hour ago, Jen-Beef said:

I'm only seeing box options for:
Flags
Content
Category

Nexus ID

Version

Installation

Priority

I checked them all, and none of them looked like what I saw here. I'm on LE so maybe it's a MO2-Only thing?

You're on the original Mod Organizer? Well I guess it should on the box to your right in the ESPs tab according to screenshots from the original

 

1334-1-1339329037[1].png

Posted
11 minutes ago, AceofWind said:

Well I guess it should on the box to your right in the ESPs tab according to screenshots from the original mod

 

AH! Ok, so it was there, I just had Priority and Flags dragged too large to see it. Ok Thanks!

 

Turns out it's from a mod called Requiem, which is a required file for the ultimate classic, Potion Replacer. Which means if I want guards to not completely destroy my immersion: I have to either make my potions look less cool or fully install a mod that I didn't really ask for. It looks like I'm at a lose/lose, but this is a technical solution to my original problem, so I'm somewhat content. 

Posted
35 minutes ago, Jen-Beef said:

Turns out it's from a mod called Requiem... Which means if I want guards to not completely destroy my immersion: I have to either make my potions look less cool or fully install a mod that I didn't really ask for.

Yeah. So I tried installing Requiem and I only have a little bit of time before the mod installs and then it wants me to start from a new save and literally gives me no other option. What a piece of shit mod. Guess I'm gonna go with ugly potions. 

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