newbmaster3963 Posted May 4, 2013 Posted May 4, 2013 There's a mod for Oblivion that does it very, very well: http://oblivion.nexusmods.com/mods/40739//? In short, on ragdoll a female's breasts will animate through the havok engine. There exists one on NV nexus, however it is very unrealistic and the breasts seem to spaghettify. Is there someone with any knowledge of 'porting' over the ragdoll descriptors from the oblivion skeleton to a BnB skeleton for New Vegas?
lordofthedread Posted May 4, 2013 Posted May 4, 2013 Since we are already trying to avoid breasts bugs with a simple BBP I am not sure we will see that anytime soon in Skyrim.....
Bashis Posted May 4, 2013 Posted May 4, 2013 Since we are already trying to avoid breasts bugs with a simple BBP I am not sure we will see that anytime soon in Skyrim..... yea.......but this is about NEW VEGAS. on a side note ive never seen a breast physics plugin for the ragdolls on the nexus for new vegas, might be something to look into, mind linking the one you found?
Guest user29 Posted May 4, 2013 Posted May 4, 2013 If they did it in oblivion there's a very good chance it can be done in new vegas. That doesn't go for scripting because obse is vastly superior to fose, but the meshes work very nearly the same. edit: oh, that mod's just after the npc has died. That's probably how they managed it.
newbmaster3963 Posted May 5, 2013 Author Posted May 5, 2013 The link for the existing, but very weird looking, ragdoll skeleton with havokable breasts is here: http://fallout3.nexusmods.com/mods/16277/? I've tried fiddling around with NifSkope, but honestly I have no idea what I am doing.
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