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Patch day - how are mods here doing?


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Any known breaks in the mods here as a result of the May 27, 2021 patch?

 

With it adding a whole new likes and dislikes system - has the broken mods like Wicked Whims and Nisa's Wicked Perversions? Or any others?

 

 

 

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to soon to know but dont worry about wicked whims or nisa they will have an update within 24 hours they always do after an update

 

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Nisa's is giving me:

 

Ver LL.3.0c at Time: 05/27/21 16:59:41 on Windows with WW v163h and Basemental 7.13.137 on 1.75.125.1030
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_3_0c\NisaK\utilities\hazard_detector.py", line 75, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_3_0c\NisaK\wickedpervs\prostitution_outfit.py", line 245, in apply_to_resolver
TypeError: resolve_participants() missing 1 required positional argument: 'filter_tests'

 

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Nothing yet for me (Public Release WW and NisaK WP, MCCC, SOL, etc). Though It does seem like anyone who makes maxis match hairs is going to have a few more colors to deal with. Not sure what the point of likes/dislikes are yet, anyway. UI Cheats didn't even break, which makes me suspicious.

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12 hours ago, jd6 said:

Not sure what the point of likes/dislikes are yet, anyway. UI Cheats didn't even break, which makes me suspicious.

 

Haven't played with it yet, but from the description it's a very lightweight system. Basically it only affects how often they will perform autonomous actions, and there are some minor buffs for doing stuff they like.

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On 5/28/2021 at 9:06 AM, Scorpio said:

UICheats has an update so something was broken.

Lol, a couple icons were fucky but it worked fine, which is about all I expect from UI cheats honestly.

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On 5/29/2021 at 1:55 AM, Neodarkside said:

Curious if they fixed the issue with Ghosts at the Manor lot in Windenburg being reverted back to human instead of ghost. Someone on LL mentioned it, wasn't sure if it was a EA bug or actually WW or MCCC that broke it accidentally.

It's a problem with MCCC, and NPCC must be allowed to generate sims.

I reverted back to an older version of MCCC and traveled to the Estate and the Ghosts spawned as normal.

Then went home and saved game and replaced MCCC with the newer version again.

Once they've spawned as ghosts and become homeless in your other households then they continued to work. 

BTW still on old game version 1.74 so I haven't tested with MCCC 8.1.2 yet.

Problem reported on Discord and sounds like it's not a problem on Patreon version.

We only get public incremental updates (hotfixes) for game patches. 

Edited by Scorpio
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