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Having trouble editing facial expression in kf file


companion

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Posted

Can't figure out whether it should be posted on lovers tech support or here... please move accordingly.

 

Please understand that I have minimal experience in oblivion modding so I may be frakking up things while not knowing it

 

So, I've followed instructions from here: http://cs.elderscrolls.com/index.php/Facial_expressions_in_animations

 

and so far toyed around with two LoversmotionsNT animations - 212 defmotion series (gatekeeper def) and 225 series (minotaur def)

 

What I did was from the original text, change only the expression name and slider percentage,

so for example, ENUM Face: BlinkLeft 1 0.0 1 0.0 would become ENUM Face: BigAah 0.3 0.0 1 0.0

 

However, for some reason, I seem to get only "Aah" expression working from the expression combo that I wrote in.

 

What am I doing wrong here? Should I check for mod collision problems?

Posted

What program are you using to make your edits?  Blender or Nifskope?

 

Nifskope, as that CS wiki link is the only instruction that I followed.

 

To get the preview of the expression combo that I want, I used slider values from FaceGen modeller as linked within that tutorial, with some help from the EDialog mod.

 

Actual edits were done only by changing text values within nifskope.

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