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Need help converting Low Poly Head to High Poly Head


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Posted

Hi there,

 

I'm trying to successfully convert a few character presets to the high poly head from KouLeifoh using this guide: https://arca.live/b/tullius/4958275. I keep running in to the same issue at the final step. The conversion works, the importing works, only the eyebrows are in the wrong place. Vanilla eyebrows work ok-ish, but when I switch to a high poly eyebrow such as this one: https://www.nexusmods.com/skyrimspecialedition/mods/38493 the eyebrows either sink into the headmesh or float in front of it. Any help?

 

Here's a low poly brow:

 

1034840276_LowPolyBrows.jpg.aeffde7511b4c1396789d8b4aae68619.jpg

 

And here's a high poly one:

 

413170930_HighPolyBrows.jpg.801bd033e2387081ec381ca6305bef6f.jpg

 

Posted
17 hours ago, Sucsino said:

Howdy O/

 

 

The mod page you linked requires the original eyebrow mods; the mod page itself is patch .esp/.esl replacer; Might be worth double-checking to make sure you've got the original mods too.

 

From the images you've supplied it looks like you're using racemenu -- Asumming that's correct you should be able to sculpt the head via racemenu; by using a small brush you can raise or lower the eyebrow area as required; thus, in theory; make the eyebrows look normal again. Also; if you're using racemenu; go to the sculpt area with the face loaded and try hitting Z on your keyboard; it clears the sculpt & in some rare cases it can fix imported presets.

 

If it still fails; perhaps try the following mods (I'm using high poly head 1.4 & I can attest that they work on my side at least):

 

Kalilies Brows -- https://www.nexusmods.com/skyrimspecialedition/mods/40595 - Install as normal.

 

Fair Skin Complexion (https://www.nexusmods.com/skyrimspecialedition/mods/798?tab=files) - Extract & install the stand-alone brows .esp & brow textures.

 

Finally install the two pathes for the above from here: https://www.nexusmods.com/skyrimspecialedition/mods/43470?tab=files -- These work 100%.

 

Last thing I can think of is... Have you made sure the head type is set to a high poly head? Seems silly but even I forget to make sure sometimes. Skyrim uses the normal heads by default but if you go onto the head section & go through the "face part" options; you should be able to find the high poly head version. P.S; if the head turns a different color just jiggle the body weight up or down & it will reset.

 

Hope you manage to get that fixed O/

Heyo. Yes I do have the original mods installed. In some cases I can sorta fix it using the sculpt method but raising or lowering that area too much results in a dent or bump where the eyebrows are. The yellow mesh part is also lower compared to the original. I am using expressive facegen morphs and am using the compatibility patch. Could that be an issue? It definitely is set to high poly.

Posted
1 hour ago, Sucsino said:

Howdy O/

 

I use EPFM as well so the eyebrow mods & patch I linked above should work - If you have the high poly head & high poly brows set on the head in question; then it would be a case of using the sculpt tool to fix any clipping; its a pain but that's importing for you :/

Apparently it's a known issue (see last minute of the video): 

 

Do you also have this issue? I was almost "done" with modding but it looks like this isn't an issue I can fix. ?

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