InnocentNickF Posted May 5, 2021 Posted May 5, 2021 Function Sex() Actor[] partner = new Actor[2] partner[0] = Game.GetPlayer() partner[1] = Inno_SlaveJane_Alias.GetActorRef() partner[0].SetDontMove(false) partner[1].SetDontMove(false) Debug.SendAnimationEvent(partner[0], "IdleForceDefaultState") Debug.SendAnimationEvent(partner[1], "IdleForceDefaultState") sslBaseAnimation[] anims anims = SexLib.GetAnimationsByTag(2, "") SexLib.StartSex(Partner, anims, victim = partner2, CenterOn = none, AllowBed=true, hook="") EndFunction ReferenceAlias Property Inno_SlaveJane_Alias Auto SexLabFramework Property SexLib Auto ERRORS: sslActorAlias.psc(353,31): variable NiOverride is undefined sslActorAlias.psc(353,42): none is not a known user-defined type sslSystemConfig.psc(301,8): variable FNIS is undefined sslSystemConfig.psc(301,13): none is not a known user-defined type sslSystemConfig.psc(301,28): cannot compare a none to a int (cast missing or types unrelated) sslSystemConfig.psc(301,28): cannot relatively compare variables to None
Seijin8 Posted May 5, 2021 Posted May 5, 2021 Put Nioverride.psc in your scripts/source folder. It can be found in Racemenu.
InnocentNickF Posted May 5, 2021 Author Posted May 5, 2021 Thanks I did that and had to do it with the creature framework source as well now to test!
InnocentNickF Posted May 5, 2021 Author Posted May 5, 2021 Everythings compiling now but I cant Figure out why the scenes not playing. ___ Sex Script ____________________________________________________________________________________ zSex_Script extends Quest Function Sex(Actor a0, Actor a1) Actor[] actors = new Actor[2] actors[0] = a0 actors[1] = a1 actors[0].SetDontMove(false) actors[1].SetDontMove(false) Debug.SendAnimationEvent(actors[0], "IdleForceDefaultState") Debug.SendAnimationEvent(actors[1], "IdleForceDefaultState") sslBaseAnimation[] anims anims = SexLib.GetAnimationsByTag(2, "") SexLib.StartSex(actors, anims, victim = none, CenterOn = none, AllowBed=false, hook="") EndFunction ReferenceAlias Property Inno_SlaveJane_Alias Auto SexLabFramework Property SexLib Auto ___ Quest Frag Calling Sex Function __________________________________________________________________ Function Fragment_01() Quest __temp = self as Quest Inno_SlaveJane_Sex_Script kmyQuest = __temp as Inno_SlaveJane_Sex_Script Actor Player = Game.GetPlayer() Actor Slave = Alias_Inno_SlaveJane.GetActorRef() kmyQuest.Sex(Player, Slave) Utility.Wait(3.0) SexLab.QuickStart(Player, Slave) EndFunction zSex_Script.psc
Hypnotik Posted May 8, 2021 Posted May 8, 2021 I see nothing obviously wrong with the scripts. Did you check that the SlaveJane Alias is filled and that the parameter of the script is set to the alias ? In any of those cases, you should see an error in the Papyrus logs. Do you see anything in the logs ?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.