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[Script] Sex Threads just vanishing without notice...


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Posted

 

EDIT:

nvm.,... somehow solved it. I started changing multiple things at once, so cant tell what was the problem in the end, sigh...

I think maybe I ";" out the "Thread.Hook" and that was it, but not sure. I dont feel like going back all the steps now, lol... too fucked up in my head ^^

 

Pfff, I m getting crazy!!! It sometimes work and then just stops... without changing the script. 

What am I missing here? 

 

This bugs me alot, since I got it to work exactly ONCE but then... never again. Its so weird and often I could trace it back to my scripts, but at this point I am at a loss...

 

The Thread seems to start in the Papyrus.log but then just not proceeding.

I am trying to start two sex animations shortly behind each other. And yeah, since it worked once I thought I am totallly fine.

But this is the furthest I come now...: 

 

[05/02/2021 - 05:15:41PM] NAKED DEFEAT: SelectAggressor START
[05/02/2021 - 05:15:41PM] NAKED DEFEAT: SelectAggressor FollowerExists:TRUE
[05/02/2021 - 05:15:41PM] NAKED DEFEAT: - Group by Chance reduced to: 1
[05/02/2021 - 05:15:41PM] SEXLAB - GetByRaceKey(ActorCount=2, RaceKey=Canines)
[05/02/2021 - 05:15:41PM] SEXLAB - AnimCache: MISS -- 2:Canines
[05/02/2021 - 05:15:41PM] SEXLAB - AnimCache: Using slot: 1
[05/02/2021 - 05:15:41PM] NAKED DEFEAT: 2P creature animations found: 23
[05/02/2021 - 05:15:41PM] NAKED DEFEAT: StartRape2 START
[05/02/2021 - 05:15:42PM] SEXLAB - Thread[1]  - Entering Making State
[05/02/2021 - 05:15:42PM] SEXLAB - NOTICE: ValidateActor(Jenassa) -- TRUE -- MISS
[05/02/2021 - 05:15:42PM] SEXLAB - NOTICE: Jenassa Init Empty Stats
[05/02/2021 - 05:15:42PM] SEXLAB - ActorAlias[Jenassa] SetActor([WIDeadBodyCleanupScript < (000E1BA9)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread01 (07062452)>]
[05/02/2021 - 05:15:42PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 14.453003
[05/02/2021 - 05:15:42PM] Mzin: Update alpha on Adventurer to 0.008164
[05/02/2021 - 05:15:42PM] SEXLAB - NOTICE: ValidateActor(Hentai Dog) -- TRUE -- HIT

 

dozens of lines later it says

 

[05/02/2021 - 05:16:43PM] Info: SEXLAB - FATAL - Thread[1]  - Thread has timed out of the making process; resetting model for selection pool
stack:
    <unknown self>.Debug.TraceStack() - "<native>" Line ?
    [SexLabThread01 (07062452)].sslthreadcontroller.FATAL() - "sslThreadModel.psc" Line 2329
    [SexLabThread01 (07062452)].sslthreadcontroller.OnUpdate() - "sslThreadModel.psc" Line 292

 

Full log and the script attached.

Really sorry, but I tried 4 hours back and forth now :(

Follower is handled in Functions "StartRape2" (can search for #rape2)

Everything before that seems to work now, since the correct actors are applied to the thread (Jenassa and a dog). 

 

thx alot for anything you can give me here

Papyrus.0.log nade_calmquest_qf_scr.psc

Posted

nvm.,... somehow solved it. I started changing multiple things at once, so cant tell what was the problem in the end, sigh...

 

nope. still not happening... sigh

 

the papyrus log just stops showing any more infos on the thread and it does not start animating -.- 

  • 2 years later...
Posted (edited)

Bit late but I was running into this issue myself and removing some lines for disabling player controls seemed to fix this.

Edited by ponzipyramid

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